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<D20Rules game-system="D&amp;D4E">
  <UpdateInfo>
    <Version>1.01</Version>
    <Changelog>
 Updated 28-October-2021 Fix typo
    </Changelog>	
    <Filename>SGPWarlockAbilityOptionsBGUK.part</Filename>
    <PartAddress>https://cbloader.org/Homebrew/SGPWarlockAbilityOptionsBGUK.part</PartAddress>
    <VersionAddress>https://cbloader.org/Homebrew/SGPWarlockAbilityOptionsBGUK.txt</VersionAddress>
  <V2Address>https://cbloader.org/versions2.txt</V2Address></UpdateInfo>
  <RulesElement name="Harrowstorm" type="Power" internal-id="ID_FMP_POWER_35" source="Player's Handbook" revision-date="8/27/2010 11:21:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You call up a churning cyclone from the nether planes. It surrounds your enemy, battering him with deafening claps of thunder and hurling him a short distance. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier thunder damage, and you slide the target 5 squares. </specific>
    <specific name=" Infernal Pact"> You slide the target a number of squares equal to 5 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hunger of Hadar" type="Power" internal-id="ID_FMP_POWER_62" source="Player's Handbook" revision-date="8/27/2010 11:21:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> You create a zone of complete, impermeable darkness filled with flying, fluttering, fanged shadows. The shadows rend at the very life force of creatures caught within. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Effect"> The burst creates a zone of darkness until the end of your next turn, blocking line of sight. Creatures that enter the zone or start their turns there take 2d10 necrotic damage. </specific>
    <specific name="Sustain Minor"> When you sustain the power, you make a secondary attack. </specific>
    <specific name=" Secondary Target"> Each creature within the zone </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name=" Hit"> 1d6 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Armor of Agathys" type="Power" internal-id="ID_FMP_POWER_222" source="Player's Handbook" revision-date="8/27/2010 11:22:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You surround yourself in a sheath of black ice from a dark and doleful realm. It protects you from attack and radiates fierce cold. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Cold </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Personal  </specific>
    <specific name="Effect"> You gain temporary hit points equal to 10 + your Intelligence modifier. Until the end of the encounter, an enemy that starts its turn adjacent to you takes 1d6 + Charisma or Constitution modifier cold damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dark Transport" type="Power" internal-id="ID_FMP_POWER_426" source="Player's Handbook" revision-date="8/27/2010 11:22:27 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> You forge a short-lived dimensional gate that slices through your opponent. If you wish, you can leap through the gate and take his place while banishing him to the spot you were just in. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier damage, and you can swap places with the target. </specific>
    <specific name=" Star Pact"> After swapping places with the target, you can teleport a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Howl of Doom" type="Power" internal-id="ID_FMP_POWER_501" source="Player's Handbook" revision-date="8/27/2010 11:22:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You unleash a devastating shout that cracks stone and pulps flesh. Supernatural terror goes with your mighty blast, and your foes are driven back in fright. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier thunder damage, and you push the target 2 squares. </specific>
    <specific name=" Infernal Pact"> You push the target a number of squares equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hurl Through Hell" type="Power" internal-id="ID_FMP_POWER_505" source="Player's Handbook" revision-date="8/27/2010 11:22:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> You open a short-lived planar rift to the depths of the Nine Hells. It appears as a fiery crevice beneath your enemy's feet, into which he falls screaming, and disappears. A few moments later, a flaming arch appears in the air over the spot where he was standing and disgorges a broken, mewling piece of charred meat. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Fear, Fire, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 7d10 + Charisma or Constitution modifier fire damage, and the target disappears into the Nine Hells until the end of your next turn. The target returns to the same square it left, or the nearest unoccupied square, and is prone and stunned (save ends). </specific>
    <specific name=" Sustain Minor"> If you spend a minor action to sustain the power, the target's return is delayed until the end of your next turn. You can sustain the power no more than three times. </specific>
    <specific name="Miss"> Half damage, and the target does not disappear. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Tartarean Tomb" type="Power" internal-id="ID_FMP_POWER_510" source="Player's Handbook" revision-date="8/27/2010 11:22:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> You create a battering storm of rune-scribed black iron plates around your foe. As they whirl and strike, they quickly assemble into a coffinlike prison of iron and shadow. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier damage, and the target is entombed (save ends). An entombed target is immobilized and lacks line of sight and line of effect to any space other than its own. All creatures other than you cannot gain line of sight or line of effect to the target. </specific>
    <specific name="Miss"> Half damage, and the target is immobilized (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Otherwind Stride" type="Power" internal-id="ID_FMP_POWER_661" source="Player's Handbook" revision-date="8/27/2010 11:22:46 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You call up an unseen maelstrom of fey power that lashes nearby creatures . . . and you step into the vortex and emerge somewhere a short distance away. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 1 </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage, and the target is immobilized until the end of your next turn. </specific>
    <specific name="Effect"> You teleport 5 squares. </specific>
    <specific name=" Fey Pact"> You teleport a number of squares equal to 5 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Fireswarm" type="Power" internal-id="ID_FMP_POWER_1304" source="Player's Handbook" revision-date="8/27/2010 11:24:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> Fiery scorpions crawl out of cracks in the ground and swarm your enemy, stinging madly and spreading out to engulf other nearby creatures. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier fire and poison damage. </specific>
    <specific name="Sustain Standard"> Make a Constitution vs. Fortitude attack against the target. On a hit, the target and each creature adjacent to it takes 2d10 + Charisma or Constitution modifier fire and poison damage. On a miss, you deal half damage and the power ends. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Delusions of Loyalty" type="Power" internal-id="ID_FMP_POWER_1312" source="Player's Handbook" revision-date="8/27/2010 11:24:38 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,19 </Category>
    <Flavor> Your magic causes your enemy to perceive you as a comrade he must defend, even if he is now at odds with his former allies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> On its next turn, the target uses its standard action to make a basic attack against the last creature to attack you since your last turn. If no one attacked you since your last turn or if the target is unable to attack, the target loses its standard action. </specific>
    <specific name="Sustain Minor"> When you sustain this power, you can repeat the attack against the target. If you miss, you can no longer sustain the power. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Doom of Delban" type="Power" internal-id="ID_FMP_POWER_1313" source="Player's Handbook" revision-date="8/27/2010 11:24:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> A single slanting shaft of frigid starlight strikes your enemy from above and clings to him. Under its unbearable touch, flesh becomes white ice and steel shatters like glass, but you must pay a price to keep Delban's deadly light focused on your foes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Cold, Fear, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier cold damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Sustain Standard"> You can attack the same target or switch to a new target within range. Make an attack (as above) and increase the cold damage by 1d10 each time this power hits. Each time you sustain this power, you take 2d10 damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Summons of Khirad" type="Power" internal-id="ID_FMP_POWER_1314" source="Player's Handbook" revision-date="8/27/2010 11:24:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> A pale blue flame springs up from your brow as you invoke Khirad, a star of dire portent. Your enemy's mind burns with Khirad's flame, and you teleport him where you wish. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage, and you teleport the target to an unoccupied square within 3 squares of you. </specific>
    <specific name="Sustain Minor"> Make a Constitution vs. Will attack against the target. On a hit, you teleport the target to an unoccupied square within 3 squares of you. On a miss, the effect ends. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Minions of Malbolge" type="Power" internal-id="ID_FMP_POWER_1315" source="Player's Handbook" revision-date="8/27/2010 11:24:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_26,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,19 </Category>
    <Flavor> You bring forth fire in the shape of small, infernal imps from Malbolge, sixth of the Nine Hells. They hover close around you and hurl themselves upon any enemy that dares to approach, searing with their fiery touch and driving foes away. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Conjuration, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Personal  </specific>
    <specific name="Effect"> You conjure flames in the shape of diabolic imps that appear at your feet. You gain 25 temporary hit points.
	Any enemy that enters a square adjacent to you takes 2d10 fire damage and is pushed 3 squares. This effect ap-plies once per creature per round. It ends when you have no temporary hit points remaining. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Tendrils of Thuban" type="Power" internal-id="ID_FMP_POWER_1317" source="Player's Handbook" revision-date="8/27/2010 11:24:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> From the frozen emerald seas under the star Thuban, you call forth dozens of glimmering green tentacles. Reaching down from overhead, they seize your enemies, draining the heat from their bodies and holding them immobile. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier cold damage, and the target is immobilized (save ends). </specific>
    <specific name="Effect"> The burst creates a zone of tendrils that lasts until the end of your next turn. </specific>
    <specific name="Sustain Minor"> Make a Constitution vs. Fortitude attack against all targets within the zone. On a hit, the target takes 1d10 + Charisma or Constitution modifier cold damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dread Star" type="Power" internal-id="ID_FMP_POWER_1319" source="Player's Handbook" revision-date="8/27/2010 11:24:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You create a fist-sized orb of painful blue-white radiance that whirls around your enemy, searing him. Fierce rays shoot from it like jabbing daggers of light, fencing him in where he stands. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier radiant damage, and the target is immobilized until the end of your next turn. </specific>
    <specific name="Effect"> The target takes a -2 penalty to Will defense (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Crown of Madness" type="Power" internal-id="ID_FMP_POWER_1320" source="Player's Handbook" revision-date="8/27/2010 11:24:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You cause an illusory, twisted crown to appear around the target's head. Under its psychic assault, your enemy loses the ability to distinguish friend from foe. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Sustain Minor"> The target makes a melee basic attack against one of its adjacent allies of your choice (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Flames of Phlegethos" type="Power" internal-id="ID_FMP_POWER_1323" source="Player's Handbook" revision-date="8/27/2010 11:24:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> Rivulets of clinging liquid fire appear and cascade over your target. Anything that is flammable ignites at once and burns long after the streams of magic fire fade away. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name="Effect"> The target takes ongoing 5 fire damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Thirteen Baleful Stars" type="Power" internal-id="ID_FMP_POWER_1324" source="Player's Handbook" revision-date="8/27/2010 11:24:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> You create thirteen tiny crimson stars that dart and whirl around your enemy, blasting him with countless pinpricks of fire and lashing him with waves of supernatural terror. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Fear, Fire, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier fire and psychic damage, and the target is stunned until the end of your next turn. </specific>
    <specific name="Miss"> Half damage, and the target is dazed until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dreadful Word" type="Power" internal-id="ID_FMP_POWER_1334" source="Player's Handbook" revision-date="8/27/2010 11:24:43 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You whisper one word of an unthinkable cosmic secret to your foe. His mind reels in terror. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier psychic damage, and the target takes a -1 penalty to Will defense until the end of your next turn. </specific>
    <specific name=" Star Pact"> The penalty to Will defense is equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Soul Flaying" type="Power" internal-id="ID_FMP_POWER_1335" source="Player's Handbook" revision-date="8/27/2010 11:24:44 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You sear your enemy's soul with a bolt of emerald energy, which weakens him greatly for a short time. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage, and the target is weakened until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> The attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Fiery Bolt" type="Power" internal-id="ID_FMP_POWER_1341" source="Player's Handbook" revision-date="8/27/2010 11:24:44 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You call up a bolt of golden flame and hurl it at your foe. Anyone standing close to him is burned as well. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier fire damage, and creatures adjacent to the target take 1d6 + Charisma or Constitution modifier fire damage. </specific>
    <specific name=" Infernal Pact"> Creatures adjacent to the target take extra fire damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Avernian Eruption" type="Power" internal-id="ID_FMP_POWER_1343" source="Player's Handbook" revision-date="8/27/2010 11:24:45 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> Acrid orange fumes hiss up from beneath the ground, and then suddenly ignite in a thundering detonation. Any creature in the area is burned by the searing flames. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name="Effect"> The targets take ongoing 5 fire damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hellfire Curse" type="Power" internal-id="ID_FMP_POWER_1345" source="Player's Handbook" revision-date="8/27/2010 11:24:45 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You level your clenched fist toward your foe and unleash a terrific blast of black flames. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name=" Infernal Pact"> You gain a bonus to the damage roll equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Sign of Ill Omen" type="Power" internal-id="ID_FMP_POWER_1351" source="Player's Handbook" revision-date="8/27/2010 11:24:46 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You sketch a glowing rune in the air with your fingertip, invoking misfortune upon your enemy. Lines of eldritch power slash across his body as you draw your sign, and fate itself turns against him for a short time. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier damage, and the target must roll twice for its next attack and use the lower of the two rolls. </specific>
    <specific name=" Star Pact"> When the target rolls twice, it takes a penalty to both rolls equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Bewitching Whispers" type="Power" internal-id="ID_FMP_POWER_1369" source="Player's Handbook" revision-date="8/27/2010 11:24:46 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You whisper words of fey power, words that drive mortals to madness. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> Until the end of your next turn, the target treats all creatures as enemies for the purpose of opportunity attacks and must take every opportunity attack possible. </specific>
    <specific name=" Fey Pact"> The target gains a power bonus to these attack rolls equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Wrath of Acamar" type="Power" internal-id="ID_FMP_POWER_1374" source="Player's Handbook" revision-date="8/27/2010 11:24:47 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,19 </Category>
    <Flavor> You fire a ray of crackling black energy at your enemy. At its touch, he is instantly hurled headlong into the soul-draining depths of Acamar, a dark and distant star. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier necrotic damage, and the target disappears into a starry realm (save ends). </specific>
    <specific name="Special"> While in the starry realm, the target cannot take actions, cannot be targeted, and takes 1d10 necrotic damage at the start of its turn. On a save, it returns to the space it was last in. If that space is occupied, the target returns to the nearest unoccupied space of its choice. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vampiric Embrace" type="Power" internal-id="ID_FMP_POWER_1376" source="Player's Handbook" revision-date="8/27/2010 11:24:47 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> A ribbon of twisting darkness streams from your hand to your target's heart, feeding on his vital force as you grow stronger. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage, and you gain 5 temporary hit points. </specific>
    <specific name=" Infernal Pact"> You gain temporary hit points equal to 5 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Twin Princes" type="Power" internal-id="ID_FMP_POWER_1381" source="Player's Handbook" revision-date="8/27/2010 11:24:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_10,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,25 </Category>
    <Flavor> You begin to steal the very semblance of your target, leaving his face and features curiously blurry and blank. Those around you and your foe cannot distinguish between the two of you any longer. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Illusion, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier psychic damage. Until the end of the encounter, every time you take damage, you make a Charisma or Constitution vs. Will attack against the target; if the attack hits, you take half damage and the target takes the other half. </specific>
    <specific name="Effect"> Until the end of the encounter, whenever you are adjacent to the target, the images of you both begin to flow together, such that anyone who attacks one has a 50% chance of accidentally hitting the other instead. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Eldritch Rain" type="Power" internal-id="ID_FMP_POWER_1400" source="Player's Handbook" revision-date="8/27/2010 11:24:51 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You fire purple rays of eldritch power at your foes. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Targets"> One creature, or two creatures no more than 5 squares apart from each other </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex, one attack per target </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier damage. </specific>
    <specific name=" Fey Pact"> Gain a bonus to each attack's damage roll equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Frigid Darkness" type="Power" internal-id="ID_FMP_POWER_1401" source="Player's Handbook" revision-date="8/27/2010 11:24:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You create a freezing black shadow around your foe, a small taste of the icy darkness in the depths of the night sky. He is unable to see well enough to defend himself while the shadows cling to him. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Cold, Fear, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier cold damage, and the target grants combat advantage to you and your allies until the end of your next turn. </specific>
    <specific name=" Star Pact"> The target takes a penalty to AC equal to your Intelligence modifier until the end of your next turn. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419, ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Thirsting Maw" type="Power" internal-id="ID_FMP_POWER_1405" source="Player's Handbook" revision-date="8/27/2010 11:24:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> With a flick of your wrist, you create a phantasmal eellike creature from your palm and hurl it at your foe. It latches itself to him and begins to drink his blood . . . and you grow stronger. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier damage, and you regain hit points equal to half the amount of damage dealt. </specific>
    <specific name="Sustain Minor"> The target takes 2d8 damage (save ends). Each time the target takes this damage, you regain hit points equal to half the damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Thief of Five Fates" type="Power" internal-id="ID_FMP_POWER_1408" source="Player's Handbook" revision-date="8/27/2010 11:24:54 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> You bind your target's fortunes to five ill-omened stars. Under their dire influence, all sorts of mischance and bad luck befall your enemy. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> Until the end of your next turn, whenever the target makes a saving throw or an attack roll, you roll a d20 without modifiers. If your result is higher than the target's unmodified die roll, the target's attack misses or the target's saving throw fails. </specific>
    <specific name="Sustain Minor"> Make a Charisma or Constitution vs. Will attack against the target. On a hit, the effect continues. On a miss, the effect ends. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Witchfire" type="Power" internal-id="ID_FMP_POWER_1459" source="Player's Handbook" revision-date="8/27/2010 11:25:09 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> From the mystic energies of the Feywild you summon a brilliant white flame and set it in your enemy's mind and body. Rivulets of argent fire stream up into the air from his eyes, his mouth, and his hands; agony disrupts his very thoughts. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier fire damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name=" Fey Pact"> The penalty to attack rolls is equal to 2 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Diabolic Grasp" type="Power" internal-id="ID_FMP_POWER_1460" source="Player's Handbook" revision-date="8/27/2010 11:25:09 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You crook your hand into the shape of a claw, and a great talon of sulfurous darkness forms around your enemy. It rakes fiercely at him and drags him a short distance before dissipating again. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature of size Large or smaller </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage, and you slide the target 2 squares. </specific>
    <specific name=" Infernal Pact"> You slide the target a number of squares equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Mire the Mind" type="Power" internal-id="ID_FMP_POWER_1461" source="Player's Handbook" revision-date="8/27/2010 11:25:10 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_10,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You assail your foe's mind with unreal images until he can see nothing else. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Illusion, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier psychic damage, and you and all of your allies in range are invisible to the target until the end of your next turn. </specific>
    <specific name=" Fey Pact"> You gain a power bonus to Stealth checks equal to your Intelligence modifier until the end of the encounter. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Infernal Moon Curse" type="Power" internal-id="ID_FMP_POWER_1462" source="Player's Handbook" revision-date="8/27/2010 11:25:10 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> The shimmer of pale, ghostly silver envelops your foe and lifts him up into the air. Its sinister radiance seeps into his body, a strange and deadly poison. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier poison damage, and the target is held immobilized 5 feet off the ground until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> You gain a bonus to the damage roll equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Coldfire Vortex" type="Power" internal-id="ID_FMP_POWER_1463" source="Player's Handbook" revision-date="8/27/2010 11:25:11 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You create a spinning vortex of brilliant but frigid energy around your foe. Racing streamers of luminous coldfire lash all creatures nearby. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement ; Cold or Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage (choose cold or radiant damage). Make a secondary attack. </specific>
    <specific name=" Secondary Target"> Each creature adjacent to the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name=" Hit"> 1d10 + Charisma or Constitution modifier damage (choose cold or radiant damage). </specific>
    <specific name=" Star Pact"> You gain a bonus to damage rolls against the secondary targets equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Thirsting Tendrils" type="Power" internal-id="ID_FMP_POWER_1464" source="Player's Handbook" revision-date="8/27/2010 11:25:11 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> You lower your hand, and rootlike tendrils shoot from your palm into the ground. An instant later they erupt from the earth beneath your enemy's feet and bore into his flesh, replenishing you with his vital force. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier damage, and you can spend a healing surge. </specific>
    <specific name=" Fey Pact"> You regain additional hit points equal to twice your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Warlock's Bargain" type="Power" internal-id="ID_FMP_POWER_1465" source="Player's Handbook" revision-date="8/27/2010 11:25:12 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> You forge a link between your enemy's soul and your own, and then you surrender it to your fiendish patrons. It hurts you, but he suffers more. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> You take damage equal to your level, and the target takes 3d10 + Charisma or Constitution modifier damage plus extra damage equal to one-half your level. </specific>
    <specific name=" Infernal Pact"> If you hit, you take damage equal to your level minus your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Strand of Fate" type="Power" internal-id="ID_FMP_POWER_1466" source="Player's Handbook" revision-date="8/27/2010 11:25:12 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> You call upon a snaking strand of distilled fate that lances toward your foe. If he can't evade it, terrible misfortune ensues. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage, and the target gains vulnerable 10 to all attacks until the end of your next turn. </specific>
    <specific name=" Star Pact"> The vulnerability increases to 10 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Banish to the Void" type="Power" internal-id="ID_FMP_POWER_1467" source="Player's Handbook" revision-date="8/27/2010 11:25:12 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You hurl your foe screaming into the skies, and he disappears to some remote and terrible corner of the cosmos. When he returns, madness overwhelms him. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage. The target disappears into a starry realm. At the start of its next turn, the target reappears in its original space. If that space is occupied, the target returns to the nearest unoccupied space (its choice). The target makes a melee basic attack against the nearest creature on its next turn. Until the end of your next turn, all creatures treat the target as an enemy with respect to provoking opportunity attacks, and the target must take every opportunity attack possible. </specific>
    <specific name=" Star Pact"> The target gains a power bonus to attack rolls equal to your Intelligence modifier. This bonus applies only to attack rolls it makes due to this power. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Fey King" type="Power" internal-id="ID_FMP_POWER_1468" source="Player's Handbook" revision-date="8/27/2010 11:25:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You invoke the power of a mighty fey spirit. A shimmering emerald coil of eldritch power disrupts your foe and steals from him the luck of his next few moments. It's yours if you want it. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier damage. In addition, the first time the target rolls a d20 on its next turn, you can steal that result. The target rerolls, and you use the stolen result for your next d20 roll. </specific>
    <specific name=" Fey Pact"> You gain a bonus to the stolen result equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Thorns of Venom" type="Power" internal-id="ID_FMP_POWER_1469" source="Player's Handbook" revision-date="8/27/2010 11:25:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> Raising your hands, you call up from the ground thick vines studded with long, poisonous thorns that wrap around your foe. He is held fast and pierced by the deadly thorns. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier poison damage, and the target is immobilized and takes a -2 penalty to AC and Reflex defense until the end of your next turn. </specific>
    <specific name=" Fey Pact"> The penalty to AC and Reflex defense is equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3421 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Spiteful Darts" type="Power" internal-id="ID_FMP_POWER_1470" source="Player's Handbook" revision-date="8/27/2010 11:25:14 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> You conjure scores of large, brazen darts and send them streaking at your enemies. Each dart that finds flesh phases the creature it injures out of the place where it stands, teleporting it to another spot of your choosing. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 5 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier damage, and you push the target 3 squares. </specific>
    <specific name=" Infernal Pact"> You push each target a number of squares equal to 3 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Dark Dream" type="Power" internal-id="ID_FMP_POWER_1471" source="Player's Handbook" revision-date="8/27/2010 11:25:14 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You inflict a waking nightmare upon your enemy so that he can no longer tell what is real and what exists only in his mind. Under its influence he staggers about, trying to avoid falling from imaginary heights or stepping on unreal serpents. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier psychic damage, and you slide the target 3 squares. </specific>
    <specific name="Sustain Minor"> You slide the target 1 square, whether you hit or miss (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Bloody Fangs" type="Power" internal-id="ID_FMP_POWER_1472" source="Player's Handbook" revision-date="8/27/2010 11:25:15 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You call up a pack of ferocious, phantasmal beasts from the darkest and most savage depths of the Feywild. Only their slavering fangs appear in this world, snapping and rending in a mad frenzy at the foe you have cursed. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. AC </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Sustain Minor"> The target and any of your enemies adjacent to it take 1d10 damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Iron Spike of Dis" type="Power" internal-id="ID_FMP_POWER_1473" source="Player's Handbook" revision-date="8/27/2010 11:25:15 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> You call up a spear of red iron from the infernal regions and hurl it at your foe. Transfixing clothing, armor, flesh, or skin, it nails him to the spot where he stands. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier damage, and the target is immobilized (save ends). </specific>
    <specific name="Miss"> Half damage, and the target is not immobilized. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Black Frost" type="Power" internal-id="ID_FMP_POWER_1474" source="Player's Handbook" revision-date="8/27/2010 11:25:15 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> You create a fence of sharp frost-needles around your foe. They slowly freeze him, and if he moves or touches them, they grow longer and sharper. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier cold damage. </specific>
    <specific name="Effect"> If the target moves for any reason, it takes 1d8 cold damage (save ends). If the target saves, you cannot sustain this power. </specific>
    <specific name="Sustain Minor"> The target takes 2d8 cold damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Golden Mist" type="Power" internal-id="ID_FMP_POWER_1475" source="Player's Handbook" revision-date="8/27/2010 11:25:16 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> You lull your enemy into a waking dream. He sees himself in a realm of eldritch beauty, and perceives the real world as a ghostly shadow of itself. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> The target loses its next standard action. </specific>
    <specific name="Sustain Standard"> Make a Charisma or Constitution vs. Will attack against the target. On a hit, the target loses its next standard action. On a miss, the power ends. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Curse of the Dark Delirium" type="Power" internal-id="ID_FMP_POWER_1476" source="Player's Handbook" revision-date="8/27/2010 11:25:16 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> You trap your enemy's mind with bewildering fey power. He sees what you want him to see, he hears what you want him to hear. Like a sinister puppeteer, you can make him do almost anything you wish. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> On the target's next turn, you dictate its standard, move, and minor actions. The target cannot use immediate actions. It can't use powers other than a basic attack, and it can't take suicidal actions such as leaping off a cliff or attacking itself. </specific>
    <specific name="Miss"> If the target is adjacent to one of its allies at the start of its next turn, it must begin its turn by using a standard action to make a melee basic attack against that ally. </specific>
    <specific name="Sustain Standard"> Repeat the attack against the target as long as the target is within range. On a miss, you can't sustain this power. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Cursebite" type="Power" internal-id="ID_FMP_POWER_1868" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> The shadowy aura of your curse grows teeth long enough to take a deep bite. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 20 </specific>
    <specific name="Targets"> Each creature in burst under your curse </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 necrotic damage </specific>
    <specific name=" Dark Pact"> The attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Deathboon" type="Power" internal-id="ID_FMP_POWER_1871" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> At your bidding, a Shadowfell patron extends a thread through the target's lifeline. If the line snaps, some of the power returns to you. The rest goes to your patron. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma +2 vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage. If this attack drops the target to 0 hit points or fewer, you deal 1d8 extra damage with an attack you make before the end of your next turn. </specific>
    <specific name=" Dark Pact"> If this attack bloodies the target, you deal 1d8 extra damage with an attack you make before the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Death's Commands" type="Power" internal-id="ID_FMP_POWER_1872" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:38 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> To a living foe, your dark speech foreshadows your enemy's own death rattle. To the undead, your words sound like commands. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d12 + Charisma or Constitution modifier necrotic damage, and the target is dazed until the end of the target's next turn. If the target is undead, it also cannot move closer to you on its next turn. </specific>
    <specific name="Dark Pact"> You gain a +1 bonus to attack rolls with this power against undead creatures. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Death's Fond Caress" type="Power" internal-id="ID_FMP_POWER_1873" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:38 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_22,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> This lazy tendril of corpse-yellow energy seems almost gentle as it caresses your foe, because all beings secretly yearn for death. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Reliable </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name=" Dark Pact"> This attack ignores resistance to necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Cursegrind" type="Power" internal-id="ID_FMP_POWER_1875" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:38 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You whisper, and the bones of all those you have cursed wrench in time with each haunted syllable. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 20 </specific>
    <specific name="Targets"> Each creature in burst under your curse </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name=" Dark Pact"> The attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Unholy Glee" type="Power" internal-id="ID_FMP_POWER_1876" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> Your mystic gesture pushes your foe into inflicting murderous pain on itself. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage, and ongoing 10 poison damage (save ends). The target can end the ongoing poison damage by using a free action on its turn to deal 4d6 damage to itself. </specific>
    <specific name="Dark Pact"> You can choose to attack the target's Fortitude defense instead of its Will defense. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dreadtheft" type="Power" internal-id="ID_FMP_POWER_1877" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> A purple ray from your hand rips into your enemies' life forces. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One or two creatures </specific>
    <specific name="Attack"> Charisma +2 vs. Reflex, one attack per target </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier necrotic damage. If this attack drops a target to 0 hit points or fewer, the power is not expended. </specific>
    <specific name="Dark Pact"> You gain one type of resistance possessed by the target until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Inevitable Undercut" type="Power" internal-id="ID_FMP_POWER_1879" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> All strength is doomed to crumble. Your spell's shrieking assault demonstrates the point. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude. If the target has more hit points than you do when you attack, you gain a +2 power bonus to the attack roll. </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Dark Pact"> The power bonus to attack rolls against a target that has more hit points than you do is +4. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Your Glorious Sacrifice" type="Power" internal-id="ID_FMP_POWER_1881" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> Your true friends understand the sacrifices they need to make for your power. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Effect"> Before the attack, you can deal damage to an ally adjacent to you equal to your Charisma modifier. If you do so, you gain a +2 bonus to the attack roll. </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier damage. If you dealt damage to an ally as part of this power, the target takes ongoing poison damage equal to your Charisma modifier (save ends). </specific>
    <specific name=" Dark Pact"> The ongoing damage is instead equal to your Intelligence modifier + your Charisma modifier. </specific>
    <specific name="Miss"> Half damage, and no ongoing damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="One Final Sacrifice" type="Power" internal-id="ID_FMP_POWER_1882" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> You siphon life force from your allies to add pain and suffering to the attack you make against your common foe. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> Each ally within 5 squares of you takes 10 damage. For each ally damaged, the target takes 1d8 damage. </specific>
    <specific name=" Dark Pact"> For each ally damaged, the target instead takes 1d12 damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Twilight of the Soul" type="Power" internal-id="ID_FMP_POWER_1883" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_22,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> A gray aura withers your foe, quelling not only light but the will to live. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Reliable </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier necrotic damage, and ongoing 10 necrotic damage (save ends). </specific>
    <specific name=" Dark Pact"> The target has a -2 penalty to saving throws against the ongoing necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dark Lady's Gift" type="Power" internal-id="ID_FMP_POWER_1885" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> With an evil word, you bless your foe with an ancient shadow's kiss. Your foe looks on in horror as its nearby allies succumb as well. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Effect"> The target takes ongoing 5 psychic damage (save ends). Whenever the target fails a saving throw against this ongoing damage, each enemy within 3 squares of the target takes 5 psychic damage. </specific>
    <specific name=" Dark Pact"> Enemies within 5, instead of 3, squares take the psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Your Delicious Weakness" type="Power" internal-id="ID_FMP_POWER_1886" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> The voices whisper of the cold between stars, between lives. You smile, and the spell that surges out against your enemy bites with the teeth of glaciers down into boiling blood. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier psychic damage. If the target is vulnerable to any damage types, your attack instead deals damage of that type. If the target has more than one vulnerability, you choose which damage type to deal. </specific>
    <specific name=" Dark Pact"> If the target takes damage of a type it is vulnerable to, it takes extra psychic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="All Must Sacrifice" type="Power" internal-id="ID_FMP_POWER_1888" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> The spell cuts with a jagged black ray-and if your allies donate their pain, it punches deeper. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage. You can choose to deal 1d8 damage to each ally within 3 squares of you to deal 1d8 extra damage with this power for each ally who takes damage. </specific>
    <specific name=" Dark Pact"> You instead deal 1d10 extra damage for each ally who takes damage. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Passionate Betrayal" type="Power" internal-id="ID_FMP_POWER_1890" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Dark promises overwhelm your enemy's sense of self. Those who were your foe's friends are now threats. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One bloodied enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> The target is dominated (save ends). The target's saving throw takes a -2 penalty for each unbloodied enemy (in other words, its allies) in the encounter, not counting minions. The target immediately makes a saving throw against being dominated if it is the target of an attack by you or your allies. </specific>
    <specific name=" Dark Pact"> All of the target's basic attacks while dominated add your Intelligence modifier as a power bonus to attack rolls. </specific>
    <specific name="Miss"> The target is dazed (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Your Delectable Pain" type="Power" internal-id="ID_FMP_POWER_1892" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:43 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> The weaknesses of your foe are obvious, singing forth from your enemy's soul in tongues only you can hear. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier psychic damage. If the target is vulnerable to any  damage types, your attack instead deals damage of that type. If the target has more than one vulnerability, you choose which damage type to deal. </specific>
    <specific name=" Dark Pact"> If the target takes damage of a type it is vulnerable to, it takes extra psychic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Contagion" type="Power" internal-id="ID_FMP_POWER_1918" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> With a word, lesions and angry boils rise on your foe's flesh. Its blood clouds with putrid juices and boils away through the air, snaking into the eyes and ears of your other enemies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> Ongoing 10 poison damage (save ends). The first time the target fails a saving throw against this ongoing damage, each enemy within 2 squares of the target takes ongoing 5 poison damage (save ends). </specific>
    <specific name=" Dark Pact"> On a failed saving throw, the ongoing damage instead spreads to each enemy within a number of squares equal to 2 + your Intelligence modifier. </specific>
    <specific name="Miss"> Ongoing 5 poison damage (save ends). This ongoing damage does not spread. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Ring of Pain" type="Power" internal-id="ID_FMP_POWER_1921" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:26:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> You slam your fists together and a resonating circle of darkness engulfs your foe, crushing its will until the darkness leaps to a stronger target. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Effect"> The target takes ongoing 10 psychic damage (save ends). The first time the target fails a saving throw against this ongoing damage, you choose a second creature within 10 squares of you and deal ongoing 5 psychic damage to it (save ends) </specific>
    <specific name=" Dark Pact"> Add your Intelligence modifier to the ongoing damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Flickering Venom" type="Power" internal-id="ID_FMP_POWER_3404" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:30:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_8,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You deliver a dagger-shaped dose of magical energy that wounds and infects your unsuspecting foe. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Force, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier force damage, and if you have combat advantage against the target, you also deal poison damage equal to your Intelligence modifier. </specific>
    <specific name="Dark Pact"> The range is 10 instead of 5. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Upsetting Onslaught" type="Power" internal-id="ID_FMP_POWER_3405" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:30:58 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> Your attack leabes your enemy reeling, unable to get its bearings without harming itself further. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage, and the target is dazed until the end of its next turn. The target can negate being dazed by using a free action to deal 2d8 damage to itself. </specific>
    <specific name="Dark Pact"> You can attack the target's Fortitude defense instead of its Will defense. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Forceful Assault" type="Power" internal-id="ID_FMP_POWER_3406" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:30:58 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_8,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You wound your unwary foe with the sheer force of your nature, and on the heels of that assault you deliver a debilitating bolt of energy. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Force, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier force damage, and the target is dazed (save ends). </specific>
    <specific name="Miss"> Half damage, and no daze. </specific>
    <specific name="Dark Pact"> The power's range is 15 instead of 10. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Kimmeriel's Smile" type="Power" internal-id="ID_FMP_POWER_3409" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:30:59 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,15 </Category>
    <Flavor> His victims remember only this great assassin's sardonic smile. This smile. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier psychic damage, and the target is dazed until it hits with an attack. </specific>
    <specific name="Miss"> Half damage, and the target is not dazed. </specific>
    <specific name="Dark Pact"> The power's range is 20 instead of 10. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Explosive Contagion" type="Power" internal-id="ID_FMP_POWER_3411" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:30:59 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Black and purple or greenish energy erupts from each of your foe's orifices. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier necrotic damage, and ongoing 10 poison damage (save ends). The first time the target fails a saving throw against this ongoing damage, each enemy within 5 squares of the target takes ongoing 5 poison damage (save ends). </specific>
    <specific name=" Dark Pact"> Add your Intelligence modifier to the ongoing damage. </specific>
    <specific name="Miss"> Half damage, and ongoing 5 poison damage (save ends). This ongoing damage does not spread. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Blades of Vanquished Armies" type="Power" internal-id="ID_FMP_POWER_3412" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:31 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> Foully animated darkness swirls around you, becoming a  bodyguard of shadowy blades crafted in ancient styles long vanished. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 1 </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 necrotic damage, and the target is weakened until the end of your next turn. In addition, until the end of your next turn, all creatures that hit you with a melee attack take necrotic damage equal to your Intelligence modifier. </specific>
    <specific name=" Dark Pact"> If you hit with this power, until the end of your next turn creatures you hit with a ranged attack take necrotic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Invisible Death" type="Power" internal-id="ID_FMP_POWER_3413" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:31 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_8,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> Lethal force applied from a distance spells doom for your adversary </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Force, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 force damage, and if the target grants combat advantage to you, the target also takes ongoing 10 force damage (save ends). </specific>
    <specific name=" Dark Pact"> Add your Intelligence modifier to the ongoing damage. </specific>
    <specific name="Miss"> Half damage, and no ongoing damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Ring of Torment" type="Power" internal-id="ID_FMP_POWER_3414" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:31:01 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> Your will compresses a tiny fragment of the hells into a ball of darkness, madness, and torment. Then you share. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier necrotic damage, and ongoing 10 psychic damage (save ends). </specific>
    <specific name="Afftereffect"> You choose a second creature within 20 squares of you and deal ongoing 5 psychic damage to it (save ends). The first time that creature fails a saving throw against this ongoing damage, you choose a third creature within 20 squares of you and deal ongoing 5 psychic damage to it (save ends). </specific>
    <specific name="Miss"> Half damage, and ongoing 10 poison damage (save ends). This ongoing damage does not spread. </specific>
    <specific name="Dark Pact"> Add your Intelligence modifier to the ongoing damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Spread the Corrosion" type="Power" internal-id="ID_FMP_POWER_3415" source="Forgotten Realms Player's Guide" revision-date="8/27/2010 11:31:01 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,29 </Category>
    <Flavor> You dart around the battlefield, leaving sizzling torment in your wake. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Melee 1 </specific>
    <specific name="Effect"> Before the attack, you can shift 5 squares. </specific>
    <specific name="Targets"> One, two, or three creatures you were adjacent to as you shifted </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex, one attack per target </specific>
    <specific name="Hit"> 4d12 + Charisma or Constitution modifier acid damage. </specific>
    <specific name="Dark Pact"> You can use this power to attack a number of creatures equal to three or your Intelligence modifier, whichever is higher. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Darkworm Feast" type="Power" internal-id="ID_FMP_POWER_4051" source="Arcane Power" revision-date="8/27/2010 11:32:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You speak a single, forbidden word, summoning shadowy worms that burrow into your enemy's body. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier necrotic damage, and the target is slowed until the end of your next turn. </specific>
    <specific name=" Dark Pact"> The target takes extra necrotic damage equal to your Intelligence modifier at the start of its next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Chains of Levistus" type="Power" internal-id="ID_FMP_POWER_4052" source="Arcane Power" revision-date="8/27/2010 11:32:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> Spectral chains of ice leap from your hands and lash around your enemy. They pulse with cold each time your enemy moves. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier cold damage. If the target moves before the end of your next turn, it takes 2d6 extra cold damage. </specific>
    <specific name=" Infernal Pact"> If the target moves before the end of your next turn, you also gain a +2 power bonus to your next attack roll against the target before the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Fortune's Reversal" type="Power" internal-id="ID_FMP_POWER_4055" source="Arcane Power" revision-date="8/27/2010 11:32:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_IMMEDIATE_REACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> With a single word of power, you reverse a creature's luck, turning fortune and happiness into misfortune and sorrow. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Immediate Reaction </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Trigger"> An enemy within 10 squares of you scores a critical hit or saves </specific>
    <specific name="Target"> The triggering enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier psychic damage. The target takes a -2 penalty to saving throws and ongoing 5 psychic damage (save ends both). The target cannot save against this power until it takes the ongoing psychic damage at least once. </specific>
    <specific name=" Dark Pact"> The target takes a -3 penalty to saving throws instead of -2. </specific>
    <specific name=" Fey Pact"> The target also takes a -2 penalty to attack rolls while affected by the ongoing psychic damage. </specific>
    <specific name="Miss"> The target takes ongoing 5 psychic damage (save ends). The target cannot save against this power until it takes the ongoing psychic damage at least once. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Tyranny of Flame" type="Power" internal-id="ID_FMP_POWER_4062" source="Arcane Power" revision-date="8/27/2010 11:32:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> Burned by the fires of the Nine Hells, your enemy grovels, begging for mercy. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Effect"> You knock the target prone. </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier fire damage, and the target can't stand up from prone (save ends). </specific>
    <specific name=" Infernal Pact"> The target also takes a -2 penalty to saving throws against this power. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Cloud of Flies" type="Power" internal-id="ID_FMP_POWER_4068" source="Arcane Power" revision-date="8/27/2010 11:32:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You breathe out a cloud of acidic black flies that streak across the battlefield, swarming your foe and attempting to enter its body. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier acid damage, and the target grants combat advantage until the end of your next turn. </specific>
    <specific name="Infernal Pact or Vestige Pact"> On a miss, the target grants combat advantage to you until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Fortune Binding" type="Power" internal-id="ID_FMP_POWER_4069" source="Arcane Power" revision-date="8/27/2010 11:32:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> You create ethereal black ropes that bind you to your enemy. As the ropes twist, your luck improves and your enemy's falters. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier psychic damage. You end one effect on you that a save can end, and the target gains that effect until the end of your next turn. </specific>
    <specific name=" Vestige Pact"> The attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Shared Agony" type="Power" internal-id="ID_FMP_POWER_4070" source="Arcane Power" revision-date="8/27/2010 11:32:51 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,3 </Category>
    <Flavor> Sometimes pain is the price of victory. To wrack your opponent's mind, you might have to give up a fragment of your own sanity. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d12 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Miss"> You can take 10 psychic damage to reroll the attack roll. </specific>
    <specific name=" Dark Pact"> If you reroll the attack roll and hit, reduce the psychic damage you take by your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Tyrannical Threat" type="Power" internal-id="ID_FMP_POWER_4076" source="Arcane Power" revision-date="8/27/2010 11:32:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You speak, and each syllable is a deadly insinuation; each utterance a dangerous threat; each sentence, a dire curse. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 3 </specific>
    <specific name="Target"> Each enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier psychic damage, and you place your Warlock's Curse on the target. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name=" Infernal Pact"> You place your Warlock's Curse on the target. </specific>
    <specific name="Effect"> Until the end of the encounter, whenever a creature cursed by you attacks you, it takes psychic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="All the Sand, All the Stars" type="Power" internal-id="ID_FMP_POWER_4093" source="Arcane Power" revision-date="8/27/2010 11:32:56 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You make your foe see all the grains of sand in the desert and all the stars in the heavens, and it reels in shock, unable to grasp infinity. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier psychic damage, and the target is dazed until the end of your next turn. </specific>
    <specific name=" Star Pact"> The attack deals extra psychic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Mordant Rains of Dis" type="Power" internal-id="ID_FMP_POWER_4094" source="Arcane Power" revision-date="8/27/2010 11:32:56 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You open a portal to Dis above your foe's head, releasing caustic rain upon him. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier acid damage, and the target is blinded until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> Each enemy adjacent to the target takes acid damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Nypacian Serpents" type="Power" internal-id="ID_FMP_POWER_4095" source="Arcane Power" revision-date="8/27/2010 11:32:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You create semblances of the serpents of the Nypacian Outlands to attack an enemy. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage. The first time the target takes damage before the end of your next turn, it takes extra poison damage equal to your Intelligence modifier. </specific>
    <specific name=" Fey Pact"> The poison damage equals twice your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Shadow Strangler" type="Power" internal-id="ID_FMP_POWER_4097" source="Arcane Power" revision-date="8/27/2010 11:32:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> A wraithlike creature appears behind your enemy and attempts to strangle it. With each of your foe's attacks, the specter's grip tightens. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage, and the target takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name=" Dark Pact"> Until the end of your next turn, whenever the target makes an attack roll, it takes damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Feast of Souls" type="Power" internal-id="ID_FMP_POWER_4098" source="Arcane Power" revision-date="8/27/2010 11:32:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> Souls trapped in the Nine Hells are hungry for life. Opening a temporary rift, you give them a taste of your foes' vitality. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier psychic damage, and the target is dazed (save ends). </specific>
    <specific name="Effect"> The burst creates a zone of hungry spirits that lasts until the end of your next turn. The zone is difficult terrain. Each creature that enters the zone or starts its turn there takes 1d8 + your Constitution modifier cold damage. As a move action, you can move the zone 2 squares. </specific>
    <specific name="Sustain Minor"> The zone persists. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Storm Countess's Kiss" type="Power" internal-id="ID_FMP_POWER_4109" source="Arcane Power" revision-date="8/27/2010 11:33 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> You sarcastically blow a kiss at your enemy, creating a swirling gale that lifts your foe off the ground and then tosses it aside. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> Charisma modifier cold damage, and the target is held restrained 10 feet (w2 squares) off the ground (save ends). </specific>
    <specific name=" Fey Pact"> The target is held restrained off the ground a number of feet equal to 10 + five times your Intelligence modifier. </specific>
    <specific name=" Aftereffect"> The target falls, and you slide it 2 squares. </specific>
    <specific name="Miss"> You push the target 2 squares, and you knock it prone. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Horrifying Hatching" type="Power" internal-id="ID_FMP_POWER_4115" source="Arcane Power" revision-date="8/27/2010 11:33:02 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,9 </Category>
    <Flavor> Spider eggs hatch inside your enemy's flesh, unleashing a deadly poison and causing the creature to thrash in panic. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage. </specific>
    <specific name="Effect"> The target takes ongoing 10 poison damage (save ends). Whenever the target takes this ongoing damage, you can slide the target 1 square. </specific>
    <specific name=" Dark Pact"> As a minor action, you can end the ongoing poison damage to deal 2d10 + your Intelligence modifier poison damage to the target. </specific>
    <specific name=" Fey Pact"> As a minor action, you can end the ongoing poison damage to slide the target 3 squares. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Clarion Call" type="Power" internal-id="ID_FMP_POWER_4170" source="Arcane Power" revision-date="8/27/2010 11:33:18 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You invoke Yuri the Hunter, and the sound of his bellowing horn blasts your enemies into submission while inspiring you. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d4 + Charisma or Constitution modifier thunder damage, and the target is deafened until the end of your next turn. </specific>
    <specific name=" Vestige Pact"> You gain 3 temporary hit points for each target you hit. Temporary hit points gained in this way are cumulative. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hero's Arrow" type="Power" internal-id="ID_FMP_POWER_4177" source="Arcane Power" revision-date="8/27/2010 11:33:18 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You conjure a magic arrow and send it speeding toward an enemy. A hero's arrow that hits its mark both hurts a foe and aids an ally. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage. One ally adjacent to the target regains hit points equal to your Intelligence modifier. </specific>
    <specific name=" Vestige Pact"> Each ally adjacent to the target regains hit points equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dark Reach of Xevut" type="Power" internal-id="ID_FMP_POWER_4189" source="Arcane Power" revision-date="8/27/2010 11:33:22 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_IMMEDIATE_REACTION,13 </Category>
    <Flavor> You call on Xevut, He Who Hungers, and send a dark maelstrom at one enemy, which transfers that creature's affliction to a nearby foe. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Immediate Reaction </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Trigger"> An enemy within 10 squares of you saves against an effect </specific>
    <specific name="Target"> The triggering enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier psychic damage. One enemy within 3 squares of the target gains the effect that the target saved against. </specific>
    <specific name=" Star Pact"> Until the end of your next turn, you gain a bonus to saving throws equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Korred's Tune" type="Power" internal-id="ID_FMP_POWER_4193" source="Arcane Power" revision-date="8/27/2010 11:33:22 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> The songs of the korred inspire a dance that can destroy one's mind if ignored. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier damage. If the target does not move at least 3 squares during its next turn, it takes 1d6 psychic damage. </specific>
    <specific name=" Fey Pact"> If the target does not move at least 6 squares during its next turn, it takes 1d6 psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Caution of Dispater" type="Power" internal-id="ID_FMP_POWER_4216" source="Arcane Power" revision-date="8/27/2010 11:33:25 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> Dispater remains in control of his part of Hell through cunning and by beating rivals into submission. You borrow a page from his book. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Effect"> The target takes 1d8 + your Constitution modifier psychic damage at the start of each of its turns until the target is attacked or until it starts its turn without line of sight to you. </specific>
    <specific name=" Infernal Pact"> The power's effect does not end when you attack the target. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Plague of Frogs" type="Power" internal-id="ID_FMP_POWER_4219" source="Arcane Power" revision-date="8/27/2010 11:33:26 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> You summon hundreds of carnivorous frogs that bite and harry creatures around them. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 2 within 20 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage. </specific>
    <specific name="Effect"> The burst creates a zone of hopping carnivorous frogs that lasts until the end of your next turn. The zone is difficult terrain. Each creature that enters the zone or starts its turn there takes 2d8 + your Charisma modifier damage. As a move action, you can move the zone 3 squares. </specific>
    <specific name="Sustain Minor"> The zone persists, and you can move it 1 square. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Claws of the Magpie" type="Power" internal-id="ID_FMP_POWER_4227" source="Arcane Power" revision-date="8/27/2010 11:33:27 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> A flock of spectral black and white birds flies through your enemy, tearing out pieces of the creature's essence and power. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Effect"> Until the end of the target's next turn, it can use only basic attacks or other at-will powers. Also, the target's auras end and cannot be reactivated until the end of your next turn. </specific>
    <specific name=" Fey Pact"> You gain temporary hit points equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Maelstrom of Despair" type="Power" internal-id="ID_FMP_POWER_4246" source="Arcane Power" revision-date="8/27/2010 11:33:32 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,19 </Category>
    <Flavor> You trap your foe in a crushing vortex of despair, wracking its mind with each passing moment of affliction. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier psychic damage, and ongoing 5 psychic damage (save ends). </specific>
    <specific name="Effect"> Until the end of your next turn, the target takes psychic damage equal to your Intelligence modifier whenever it rolls a saving throw. </specific>
    <specific name=" Dark Pact"> The psychic damage the target takes whenever it rolls a saving throw equals twice your Intelligence modifier. </specific>
    <specific name="Sustain Minor"> The effect persists. </specific>
    <specific name=" Fey Pact"> Whenever you sustain the effect, you gain a +2 bonus to saving throws until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Force of Nature" type="Power" internal-id="ID_FMP_POWER_4248" source="Arcane Power" revision-date="8/27/2010 11:33:33 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Your magic creates a primordial force that hurls your foe through the air. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 6d10 + Charisma or Constitution modifier damage, and you knock the target prone and push it a number of squares equal to your Intelligence modifier. </specific>
    <specific name="Miss"> Half damage, and you push the target 1 square. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Glow of Ulban" type="Power" internal-id="ID_FMP_POWER_4277" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:36 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You call upon Ulban, whose blue-white light pierces the mind and interrupts the instinct for self-preservation in those caught in its otherworldly glow. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier radiant damage. </specific>
    <specific name=" Star Pact"> If this attack hits, the target takes a -2 penalty to the next saving throw it makes before the end of the encounter. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Prophecy of Zhudun" type="Power" internal-id="ID_FMP_POWER_4278" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:36 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> You whisper snatches of prophecy glimpsed in the blank face of dead Zhudun. A vision flashes into your foe's mind that is so horrifying that it loses track of its surroundings. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier psychic damage, and the target is dazed (save ends). The target treats all its enemies as if they are concealed until it saves from its dazed condition. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Crown of Stars" type="Power" internal-id="ID_FMP_POWER_4279" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:36 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> Flaring points of star-bright light encircle your head. With each gesture, a painful point of blue-white light leaps away in a halo of choking smoke toward one foe. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d12 + Charisma or Constitution modifier radiant damage. If target is bloodied, it is blinded until the end of your next turn. </specific>
    <specific name="Sustain Minor"> Make a Charisma or Constitution vs. Will attack against any target in range. On a hit, deal radiant damage equal to your Charisma modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hands of Ihbar" type="Power" internal-id="ID_FMP_POWER_4281" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:37 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> Inky black, frigid tendrils emerge as if from your foe's own body. The tendrils curl and wind around their parent so tightly that blood flow and movements are hampered. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d12 + Charisma or Constitution modifier cold damage, and the target is slowed until the end of your next turn. </specific>
    <specific name=" Star Pact"> If the target has cold resistance, it is reduced by a number of points equal to your level (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Fury of Gibbeth" type="Power" internal-id="ID_FMP_POWER_4282" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:38 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_8,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You revive the memory of ancient Gibbeth the Endless, slain before the primordials' forge fires burned. Though formless, even the imperfect recollection of Gibbeth strikes out with all-too-real limbs of hate before you hastily forget it. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Fear, Force, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Intelligence +2 vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Intelligence modifier damage, and the target must succeed on an Acrobatics check that has a DC equal to 10 + your Charisma modifier + one-half your level or fall prone. At the start of its turn, the target must succeed on another Acrobatics check (DC as above) or fall prone again (save ends). </specific>
    <specific name="Miss"> Half damage, and the target must make an Acrobatics check or fall prone. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Far Realm Phantasm" type="Power" internal-id="ID_FMP_POWER_4285" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You give brief life to the image of the creature you periodically see in visions hungrily whispering your name. Though your breath comes quicker, your target is caught unprepared for the mind-wrenching vision. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier psychic damage, and the target spends its next standard action making a basic attack against the empty air. </specific>
    <specific name=" Star Pact"> The target takes a -2 penalty to its Will until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Influence of Acamar" type="Power" internal-id="ID_FMP_POWER_4286" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> Crackling black energy shrouds your body as you briefly take on the least aspect of Acamar, a dark and distant star. Your closest foe is struck by a stray bolt and is pulled toward you. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One enemy closest to you </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier necrotic damage, and you pull the target a number of squares equal to your Charisma modifier. </specific>
    <specific name=" Star Pact"> This spell's range is 20 instead of 10. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Brood of Hadar" type="Power" internal-id="ID_FMP_POWER_4287" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:40 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> You call upon Hadar the Ebon Hunger. Your foe screams, clutches its head, and falls. Flying, fluttering, fanged shadows pour from your foe's open eyes, mouth, and ears, and descend upon one of your foe's allies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Constitution +2 vs. Fortitude </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier necrotic damage. If this damage is enough to reduce the target to 0 hit points, make a secondary attack. </specific>
    <specific name=" Secondary Target"> One enemy within 3 squares of the primary target. </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name=" Hit"> 2d10 + Charisma or Constitution modifier necrotic damage </specific>
    <specific name="Miss"> Half damage, and no secondary attack even if the target is reduced to 0 hit points. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Blaze of Ulban" type="Power" internal-id="ID_FMP_POWER_4289" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You channel the blue-white fire of Ulban, whose burning glory captivates mortal minds even as it consumes them. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier radiant damage, and slide one enemy within 5 squares of the target 2 squares. </specific>
    <specific name=" Star Pact"> If this attack hits, the target takes a -2 penalty to its next saving throw. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Visage of Zhudun" type="Power" internal-id="ID_FMP_POWER_4290" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> You manifest an aspect of the blank face of dead Zhudan, creating a zone of horror that hammers at the sanity of those caught within it. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Effect"> The burst creates a zone containing the semblance of a monstrous face, blocking line of sight. The zone lasts until the end of your next turn. Creatures that enter the zone or start their turns there take 3d10 psychic damage. </specific>
    <specific name="Sustain Minor"> When you sustain the power, you make a secondary attack. </specific>
    <specific name=" Secondary Target"> Each creature within the zone </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name=" Hit"> 1d10 + Charisma or Constitution modifier psychic damage, and the target is slowed until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Far Realm Glimpse" type="Power" internal-id="ID_FMP_POWER_4291" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> You call up a vision of a space inhabited by vast entities whose vile, miles-long limbs churn an amoebic sea to bloody froth. Your foe screams and scrambles to get away. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma +2 vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier psychic damage and the target is dazed (save ends). A target that does not move its full speed away from you on its next turn takes 2d8 + Charisma or Constitution modifier damage and is dazed (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Delban's Eye" type="Power" internal-id="ID_FMP_POWER_4293" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> A slanting shaft of frigid starlight shines down and illuminates your foe, revealing it in a spasm of chill agony. Your foe realizes you' ve turned the dire attention of a fell entity upon it. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier cold damage, and the target is marked until the end of your next turn. The target loses concealment and total concealment while marked. </specific>
    <specific name=" Star Pact"> All attacks against the target deal 1d6 + your Charisma modifier extra cold damage while the target is marked by this power. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dark Side of the Moon" type="Power" internal-id="ID_FMP_POWER_4294" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:43 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> The moon, waning gibbous, swims into view overhead, but something is wrong. Its craters host eyes larger than seas, and the fracture lines writhe and crawl, revealing themselves as continent-sized tentacles. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma +2 vs. Will </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier psychic damage, and the target is slowed and restricted to making basic attacks until the end of your next turn. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Starless Void" type="Power" internal-id="ID_FMP_POWER_4296" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:44 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> A shadow from the wintry void between stars falls upon your foe, shrouding it with a layer of celestial frost that hinders its ability to defend itself. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Cold, Fear, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier cold damage, and the target grants combat advantage to all your allies until the end of your next turn. </specific>
    <specific name=" Star Pact"> If this attack hits, the target takes a penalty to AC equal to your Intelligence modifier until the end of your next turn. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Gibbeth's Embrace" type="Power" internal-id="ID_FMP_POWER_4297" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:44 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_8,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> Pressed and desperate, a stray recollection of Gibbeth the Endless occurs to you. You hastily force the memory upon your foe, who is embraced in a clasp of palpable hate. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Fear, Force, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Intelligence vs. Reflex </specific>
    <specific name="Hit"> 5d10 + Intelligence modifier force damage, and ongoing 10 force damage (save ends). </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Envoy of Nihal" type="Power" internal-id="ID_FMP_POWER_4298" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:44 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You call beyond the boundaries of matter, space, and perhaps even sanity. Nihal answers by sending a humanoid-shaped hole in reality filled with writhing red worms, which fall upon your foe. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Acid, Arcane, Fear, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier acid damage. If the target takes damage from this attack, you can spend a healing surge. </specific>
    <specific name=" Star Pact"> Add double your Charisma modifier to the hit points regained from the healing surge. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Caiphon's Abominable Melody" type="Power" internal-id="ID_FMP_POWER_4299" source="Dragon Magazine Annual 2009,Dragon Magazine 366" revision-date="8/27/2010 11:33:45 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,29 </Category>
    <Flavor> The atonal song of Caiphon, the Dream Whisperer, pierces the fabric between worlds. Your foe covers its ears, closes its eyes, and begins to shriek. Even so, notes of the horrible tune are still faintly audible above the screaming. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma +2 vs. Fortitude </specific>
    <specific name="Hit"> 6d8 + Charisma or Constitution modifier psychic damage, and the target is deafened (save ends), blinded (save ends), and slowed (save ends); a separate save is required to relieve each condition. At the beginning of the target's turn, if it is still suffering from any one of the conditions you inflicted upon it, it takes another 1d6 + Charisma or Constitution modifier psychic damage, and you can slide the target a number of spaces equal to your Charisma modifier. Until the end of the encounter, any time you take damage, roll a d20. If you roll 10 or higher, reduce the damage to 0. </specific>
    <specific name="Special"> Each round a target is still affected by this spell, the ally (or you) closest to the target hears an echo of abominable melody and takes 1d10 psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Awaken the Dragon" type="Power" internal-id="ID_FMP_POWER_4303" source="Arcane Power" revision-date="8/27/2010 11:33:45 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> You rouse the soul of a long-dead dragon, calling down its necrotic breath upon your foes. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier necrotic damage. If the target is cursed by you, it gains vulnerable 5 to all damage until the end of your next turn. </specific>
    <specific name=" Vestige Pact"> You gain temporary hit points equal to 5 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417, ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Arms of Hadar" type="Power" internal-id="ID_FMP_POWER_5902" source="Arcane Power" revision-date="8/27/2010 11:41:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You call upon Hadar, the Ebon Hunger. Black tendrils erupt from your body and batter nearby creatures, pushing them from you. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 2 </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage, and you push the target 2 squares. </specific>
    <specific name="Star Pact"> You push the target a number of squares equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Life Bind" type="Power" internal-id="ID_FMP_POWER_5903" source="Arcane Power" revision-date="8/27/2010 11:41:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You call upon arcane power to wither your foe's flesh and cut its connection to life. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage. Until the end of your next turn, the target cannot regain hit points, cannot gain temporary hit points, and takes a -2 penalty to saving throws. </specific>
    <specific name=" Vestige Pact"> The attack deals extra necrotic damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Sprite War Call" type="Power" internal-id="ID_FMP_POWER_5904" source="Arcane Power" revision-date="8/27/2010 11:41:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> An army of sprites flickers into existence, loosing a barrage of miniature arrows that stings your enemy and induces lethargy in it. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name=" Fey Pact"> The power's range is 10 squares. </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage. Until the end of your next turn, the target is slowed and grants combat advantage to you. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Decree of Khirad" type="Power" internal-id="ID_FMP_POWER_5905" source="Arcane Power" revision-date="8/27/2010 11:41:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> A pale blue flame appears above your brow as you utter a condemnation that makes foes mistake allies for enemies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each enemy in blast </specific>
    <specific name="Effect"> Before the attack, you slide the target 2 squares. </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> The target makes a melee basic attack as a free action against a creature of your choice. If the target misses with the attack, it takes 1d6 + your Charisma modifier psychic damage. </specific>
    <specific name="Miss"> 1d6 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Delban's Deadly Attention" type="Power" internal-id="ID_FMP_POWER_5910" source="Arcane Power" revision-date="8/27/2010 11:41:55 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_IMMEDIATE_INTERRUPT,3 </Category>
    <Flavor> A bolt of frigid starlight shines down and bathes your foe, causing the creature to suffer a spasm of agony just as it attacks you. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Immediate Interrupt </specific>
    <specific name="Attack Type"> Close burst 4 </specific>
    <specific name="Trigger"> An enemy hits you with a melee attack </specific>
    <specific name="Target"> The triggering enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier necrotic damage. The target chooses either to deal half damage to you with its melee attack or to take 1d8 extra necrotic damage. </specific>
    <specific name=" Star Pact"> The attack deals 1d8 + your Intelligence modifier extra necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Pipes of Winter" type="Power" internal-id="ID_FMP_POWER_5911" source="Arcane Power" revision-date="8/27/2010 11:41:55 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> With a gesture, a set of glacial pipes appears at your lips. Blowing on it, you produce a horrid keening that chills your foes to the bone. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 5 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier cold damage, and the target is immobilized until the end of your next turn. </specific>
    <specific name=" Fey Pact"> Each enemy adjacent to the target is slowed until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige's Calamity" type="Power" internal-id="ID_FMP_POWER_5912" source="Arcane Power" revision-date="8/27/2010 11:41:56 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_11,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_STANDARD_ACTION,3 </Category>
    <Flavor> With a single word, you submerge your enemy in a deluge of chaotic energy. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Cold, Fire, Implement, Lightning, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage. If the target is cursed by you, it takes extra cold, fire, lightning, and thunder damage equal to your Intelligence modifier. </specific>
    <specific name=" Vestige Pact"> If the target is cursed by you, the attack also deals the extra damage to each creature adjacent to the target. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Crackling Fire" type="Power" internal-id="ID_FMP_POWER_5913" source="Arcane Power" revision-date="8/27/2010 11:41:56 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_11,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> An eldritch storm of fire and lightning erupts from you to scour your foes, leaving them vulnerable to future attacks. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement, Lightning </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier fire and lightning damage, and the target gains vulnerable 5 fire and vulnerable 5 lightning (save ends both). </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Lure of Gibbeth" type="Power" internal-id="ID_FMP_POWER_5914" source="Arcane Power" revision-date="8/27/2010 11:41:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> A fleeting thought of Gibbeth the Endless, an unknowable entity slain at the birth of the world but poised to return at the world's ending, seizes your enemy's mind and draws your foe toward you like a moth to flame. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage, and you pull the target 4 squares. </specific>
    <specific name="Miss"> Half damage, and you pull the target 2 squares. </specific>
    <specific name="Effect"> Until the end of the encounter, you can pull the target 2 squares as a minor action once during your turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Venomous Webs" type="Power" internal-id="ID_FMP_POWER_5915" source="Arcane Power" revision-date="8/27/2010 11:41:57 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> Sticky webs slick with acid burn your foe, poisoning its flesh with each step it takes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier acid damage, and the target grants combat advantage to you and your allies (save ends). </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> If the target willingly moves before the end of its next turn, it takes ongoing poison damage equal to your Intelligence modifier (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Acrid Decay" type="Power" internal-id="ID_FMP_POWER_5919" source="Arcane Power" revision-date="8/27/2010 11:41:58 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You extend your hand, and two sickly green bolts spiral out from your fingers, burning and devouring your enemy. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One or two creatures </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 1d12 + Charisma or Constitution modifier acid and necrotic damage. </specific>
    <specific name=" Vestige Pact"> The target also takes a -2 penalty to attack rolls until the end of its next turn. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3427 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Killing Flames" type="Power" internal-id="ID_FMP_POWER_5923" source="Arcane Power" revision-date="8/27/2010 11:41:58 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_IMMEDIATE_REACTION,13 </Category>
    <Flavor> You use an enemy's recent injury to fuel infernal flames and sear the foe. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Immediate Reaction </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Trigger"> An enemy within 10 squares of you becomes bloodied </specific>
    <specific name="Target"> The triggering enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier fire damage. </specific>
    <specific name=" Infernal Pact"> The damage ignores resistance to fire. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Skirmisher's Volley" type="Power" internal-id="ID_FMP_POWER_5924" source="Arcane Power" revision-date="8/27/2010 11:41:59 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> You fire arcane bolts at your enemies before moving away. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One, two, or three creatures </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage. </specific>
    <specific name="Effect"> After the attack is resolved, you shift 1 square. </specific>
    <specific name=" Vestige Pact"> You shift a number of squares equal to 1 + the number of targets you hit with the attack. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Wraith's Shadow" type="Power" internal-id="ID_FMP_POWER_5925" source="Arcane Power" revision-date="8/27/2010 11:41:59 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,13 </Category>
    <Flavor> The shadows congeal and smother your foe in a sickly mass of debilitating darkness. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage, and the target is weakened until the end of your next turn. </specific>
    <specific name=" Dark Pact"> You can choose to deal no damage with this attack and instead make the target immobilized and weakened until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dark Rain of Mutuz-Vot" type="Power" internal-id="ID_FMP_POWER_5926" source="Arcane Power" revision-date="8/27/2010 11:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> You bring forth storm clouds that exude droplets of liquid darkness, just like the rains of the massive cavern of Mutuz-Vot in the Underdark. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 2 within 20 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name="Effect"> The burst creates a zone of raining darkness that lasts until the end of your next turn. The zone's area is lightly obscured. Each creature that enters the zone or starts its turn there is blinded (save ends). </specific>
    <specific name=" Dark Pact"> You ignore the zone's effect. </specific>
    <specific name="Sustain Minor"> The zone persists. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Devouring Death" type="Power" internal-id="ID_FMP_POWER_5930" source="Arcane Power" revision-date="8/27/2010 11:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> A bolt of black vitriol splashes over your foe, leaving it vulnerable to further acid attacks and to your magic of death and decay. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier acid damage. Until the end of your next turn, the target gains vulnerable 10 acid and vulnerable 10 necrotic. </specific>
    <specific name=" Dark Pact"> The target loses any resistance to acid or resistance to necrotic until the end of your next turn. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3423 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Life Force Reclaimed" type="Power" internal-id="ID_FMP_POWER_5933" source="Arcane Power" revision-date="8/27/2010 11:42 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> Your bolt of arcane energy draws vitality from your foe. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier damage. You gain temporary hit points equal to your healing surge value. </specific>
    <specific name=" Vestige Pact"> The number of temporary hit points you gain equals your healing surge value + twice your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Void Star" type="Power" internal-id="ID_FMP_POWER_5935" source="Arcane Power" revision-date="8/27/2010 11:42:01 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> You summon a fragment of a dark star and hurl it at your foe, causing the creature's flesh to slough away. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier necrotic damage. The target takes ongoing 10 necrotic damage, and whenever the target would regain hit points, you regain the hit points instead (save ends both). </specific>
    <specific name="Miss"> Half damage, and ongoing 5 necrotic damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Arrow of Arcane Light" type="Power" internal-id="ID_FMP_POWER_5939" source="Arcane Power" revision-date="8/27/2010 11:42:02 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> Drawing a bow made of radiant energy, you become like one of King Elidyr's elite archers. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex. This attack ignores all cover and concealment, and the attack can score a critical hit on a roll of 19-20. </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier radiant damage. </specific>
    <specific name=" Vestige Pact"> You push the target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Infernal Chains" type="Power" internal-id="ID_FMP_POWER_5940" source="Arcane Power" revision-date="8/27/2010 11:42:02 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> Flames dance along the red-hot chains that you summon to enwrap your opponent. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier fire damage, and the primary target is grabbed by fiery chains. Until the grab ends, the primary target takes 5 fire damage at the start of its turn. The primary target takes a -4 penalty to checks to escape the grab. Until the end of the encounter or until the grab ends, you can make the following attack as a minor action once per round against the same target. </specific>
    <specific name=" Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name=" Hit"> You slide the target 3 squares. </specific>
    <specific name="Miss"> Half damage, and the target is slowed (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Instruction in Darkness" type="Power" internal-id="ID_FMP_POWER_5941" source="Arcane Power" revision-date="8/27/2010 11:42:03 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> You lower a black veil over your foe and show the creature what darkness truly means. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="_ChildPower"> ID_FMP_POWER_7338 </specific>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier necrotic damage. The primary target is transported to a place of utter darkness (save ends). While there, the primary target doesn't have line of sight or line of effect to anything. When the primary target saves, it reappears in the space it last occupied or in the nearest unoccupied space. When the primary target reappears, use the Instruction in Darkness Attack power. </specific>
    <specific name="Miss"> The primary target is blinded (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_DisplayPowers"> ID_FMP_POWER_7338 </specific>
    <rules>
      <grant name="ID_FMP_POWER_7338" type="Power"/>
    </rules>
  </RulesElement>
  <RulesElement name="The Prince's Horde" type="Power" internal-id="ID_FMP_POWER_5945" source="Arcane Power" revision-date="8/27/2010 11:42:03 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,25 </Category>
    <Flavor> Thousands of tiny, insectlike warriors assault and confuse your enemy. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier damage. </specific>
    <specific name="Effect"> The target is assaulted by a cloud of fairy warriors (save ends). While the target is affected by the cloud, the target treats all creatures as having concealment. At the start of the target's turn, the target and each creature adjacent to the target take 1d10 + your Charisma modifier damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Manipulating Thunderbolt" type="Power" internal-id="ID_FMP_POWER_5946" source="Arcane Power" revision-date="8/27/2010 11:42:03 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_11,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> With a clap of your hands, your enemy is struck by a clawlike thunderbolt, which picks up the creature and flings it aside. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement, Lightning, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier lightning and thunder damage. You slide the target 1 square, and it is immobilized until the end of its next turn. </specific>
    <specific name=" Infernal Pact"> You slide the target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3429 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Shattering of the Sword" type="Power" internal-id="ID_FMP_POWER_5947" source="Arcane Power" revision-date="8/27/2010 11:42:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You invoke the shattering of King Elidyr's sword-broken in the last moments of his life-and make your foes feel the king's shock. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage, and the target is stunned until the end of your next turn. </specific>
    <specific name=" Vestige Pact"> The attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3417 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Soul of the Treant" type="Power" internal-id="ID_FMP_POWER_5948" source="Arcane Power" revision-date="8/27/2010 11:42:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You awaken the spirit of a long-dead treant, which possesses your enemy's body and makes the creature lash out against its allies. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier psychic damage. Each enemy adjacent to the target takes 1d8 + your Charisma modifier damage. You push each enemy adjacent to the target a number of squares equal to your Intelligence modifier and knock it prone. </specific>
    <specific name=" Fey Pact"> You also knock the target prone. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Zutwa's Incandescence" type="Power" internal-id="ID_FMP_POWER_5949" source="Arcane Power" revision-date="8/27/2010 11:42:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,27 </Category>
    <Flavor> You shine with the light of Zutwa's life force, which overwhelms your foes' vision. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 2 </specific>
    <specific name="Target"> Each enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier radiant damage, and the
target is blinded until the end of your next turn. </specific>
    <specific name=" Vestige Pact"> The target takes a -2 penalty to saving throws until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Arrangement of Disorder" type="Power" internal-id="ID_FMP_POWER_5951" source="Arcane Power" revision-date="8/27/2010 11:42:05 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_INTERNAL_CATEGORY_STANDARD_ACTION,29 </Category>
    <Flavor> Like the still point in a storm, you stand at the center of a burst of astral power that tears your enemies through space while arranging your allies to occupy the most advantageous positions. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 5 </specific>
    <specific name="Target"> Each enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier damage, and you teleport the target to another space within the burst. </specific>
    <specific name="Effect"> You teleport each ally within the burst to another space within the burst. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Eyes of the Victim" type="Power" internal-id="ID_FMP_POWER_5952" source="Arcane Power" revision-date="8/27/2010 11:42:05 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,29 </Category>
    <Flavor> From magic, you craft an ancient contagion to eat away your foes' sight. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name="Effect"> The target gains blindness contagion (save ends). While a creature is affected by blindness contagion, that creature is blinded, and each enemy that starts its turn adjacent to that creature gains blindness contagion (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Forbiddance of the Ninth" type="Power" internal-id="ID_FMP_POWER_5953" source="Arcane Power" revision-date="8/27/2010 11:42:06 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_26,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,29 </Category>
    <Flavor> A wall of black flame rises from the floor at your behest. It protects you while unleashing gouts of fire on foes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="_ChildPower"> ID_FMP_POWER_7339 </specific>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Conjuration, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area wall 3 within 1 square </specific>
    <specific name="Effect"> You conjure a wall of flame that is up to 3 squares high and lasts until the end of the encounter. The wall blocks line of sight.
Entering a wall square costs 3 extra squares of movement. Each creature that starts its turn within the wall's space takes 2d10 + your Constitution modifier fire damage, and any creature other than you that starts its turn adjacent to the wall takes 1d10 + your Constitution modifier fire damage.
As a move action, you can move the wall to a space adjacent to you. Once per round, you can use the Forbiddance of the Ninth Attack power, which must include at least 2 wall squares in the blast. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_DisplayPowers"> ID_FMP_POWER_7339 </specific>
    <rules>
      <grant name="ID_FMP_POWER_7339" type="Power"/>
    </rules>
  </RulesElement>
  <RulesElement name="Vestige of Khaeleth" type="Power" internal-id="ID_FMP_POWER_6856" source="Arcane Power" revision-date="8/27/2010 11:42:47 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> Khaeleth was a divine entity that gave of himself until only a shred remained. Invoking him, you perform a similar act on behalf of an ally. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier damage. You gain a bonus to the damage roll equal to your Intelligence modifier for each ally adjacent to you. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Khaeleth. </specific>
    <specific name=" Khaeleth Pact Boon"> An ally within 5 squares of you gains temporary hit points equal to your Intelligence modifier. </specific>
    <specific name=" Eyes of the Vestige Augment"> The first time your eyes of the vestige target deals damage to an ally before the end of your next turn, you can reduce that damage by any amount and take damage equal to the amount of the reduction. The damage has no type. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Mount Vaelis" type="Power" internal-id="ID_FMP_POWER_6857" source="Arcane Power" revision-date="8/27/2010 11:42:47 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> You tell of the victory of the primordials against the divine army at Mount Vaelis, conjuring the thunderous echoes of their success. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier thunder damage, and the target cannot walk or run (save ends). </specific>
    <specific name="Miss"> Half damage, and the target cannot walk or run until the end of your next turn. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Mount Vaelis. </specific>
    <specific name=" Mount Vaelis Pact Boon"> One creature cursed by you and within 5 squares of you gains vulnerable 5 thunder until the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige attack deals 1d6 extra thunder damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Ugar" type="Power" internal-id="ID_FMP_POWER_6858" source="Arcane Power" revision-date="8/27/2010 11:42:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_39,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> Upon his demise, Ugar the Unforgiving dissolved into sand and became a harsh desert. Your words of power bring forth the searing flame of that land to burn your foes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 2 within 10 squares </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name="Effect"> The burst creates a zone of burning light that lasts until the end of the encounter. Each creature that enters the zone or starts its turn there takes 1d10 fire damage. Creatures cannot benefit from concealment while within the zone. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Ugar the Unforgiving. </specific>
    <specific name=" Ugar Pact Boon"> You can move the zone 3 squares as a free action. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige attack deals fire damage instead of psychic damage. The target loses concealment and cannot regain it until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Xandor" type="Power" internal-id="ID_FMP_POWER_6859" source="Arcane Power" revision-date="8/27/2010 11:42:48 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> To know the borders of sanity, one has to cross them. With the aid of Xandor the Mad, you push your foe across that threshold. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier psychic damage, and the target is influenced by the vestige of Xandor (save ends). While it is influenced, at the start of each of its turns, it must choose either to be dazed until the start of its next turn or to take psychic damage equal to twice your Constitution modifier. </specific>
    <specific name="Miss"> 2d6 + Charisma or Constitution modifier psychic damage, and the target is dazed until the end of your next turn. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Xandor the Mad. </specific>
    <specific name=" Xandor Pact Boon"> You can roll a saving throw. If you have no effect on you that a save can end, you instead gain temporary hit points equal to your Constitution modifier. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige attack deals 1d8 extra psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Ilmeth" type="Power" internal-id="ID_FMP_POWER_6860" source="Arcane Power" revision-date="8/27/2010 11:42:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_19,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> The primordial Ilmeth felt sorrow for the lives he claimed in the Dawn War, and the war-frenzied titans under his command destroyed him for his weakness. You channel the sorrow of the slain primordial to wound your enemy with regret. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage. Until the end of the encounter, whenever the target makes an attack roll against you, it takes psychic damage equal to your Intelligence modifier. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Ilmeth. </specific>
    <specific name=" Ilmeth Pact Boon"> You and an ally within 5 squares of you can swap positions as a free action. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target also takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Shax" type="Power" internal-id="ID_FMP_POWER_6861" source="Arcane Power" revision-date="8/27/2010 11:42:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> Shax the Devastator is a dead primordial of the sea. With a wave of your hand, you summon a fragment of his power. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Effect"> You knock the target prone. </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage, and you push the target a number of squares equal to  your Intelligence modifier. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Shax the Devastator </specific>
    <specific name=" Shax Pact Boon"> You can end one dazed, stunned, immobilized, or restrained condition on you or on an ally within 5 squares of you. </specific>
    <specific name=" Eyes of the Vestige Augment"> You push your eyes of the vestige target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Leraje" type="Power" internal-id="ID_FMP_POWER_6862" source="Arcane Power" revision-date="8/27/2010 11:42:49 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_14,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> Leraje gave up the lush woods to prove her mastery of the bow, and was cast away for it. You borrow her skill, but not her pride. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage. </specific>
    <specific name="Effect"> The target takes ongoing 5 poison damage (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Leraje. </specific>
    <specific name=" Leraje Pact Boon"> Living plants temporarily grow around you. Until the end of your next turn, you have cover against attackers that are not adjacent to you. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target is also immobilized until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Solis" type="Power" internal-id="ID_FMP_POWER_6863" source="Arcane Power" revision-date="8/27/2010 11:42:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> A falling star soars downward, burning bright as it strikes your foe in a deafening explosion. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="_ChildPower"> ID_FMP_POWER_7543 </specific>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement, Thunder </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier fire damage. The target takes ongoing 10 thunder damage (save ends). Make the vestige of Solis Secondary Attack centered on the target. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Solis. </specific>
    <specific name=" Solis Pact Boon"> Each enemy within 3 squares of you is deafened and grants combat advantage until the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> If your eyes of the vestige target makes an attack roll against any of your allies before the end of the target's next turn, the target takes fire and thunder damage equal to your Constitution modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_DisplayPowers"> ID_FMP_POWER_7543 </specific>
    <rules>
      <grant name="ID_FMP_POWER_7543" type="Power"/>
    </rules>
  </RulesElement>
  <RulesElement name="Despair of Zhudun" type="Power" internal-id="ID_FMP_POWER_6864" source="Arcane Power" revision-date="8/27/2010 11:42:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> You manifest an aspect of the blank face of dead Zhudun, causing your foe to collapse in fear. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier psychic damage, and you knock the target prone. If the target stands up during its next turn, it takes 2d8 psychic damage and grants combat advantage until the end of your next turn. </specific>
    <specific name=" Star Pact"> If the target stands up during its next turn, it also takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name="_Associated Feats"> ID_FMP_FEAT_3419 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Sea Tyrant's Fury" type="Power" internal-id="ID_FMP_POWER_6865" source="Arcane Power" revision-date="8/27/2010 11:42:50 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,17 </Category>
    <Flavor> Arcane waves sweep your foes to the ground as you harness the rage of the ancient Sea Tyrant. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 5 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier damage, and you knock the target prone and push it a number of squares equal to your Intelligence modifier. </specific>
    <specific name=" Vestige Pact"> You and any allies within 5 squares of you gain a +2 power bonus to saving throws until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Amaan" type="Power" internal-id="ID_FMP_POWER_6866" source="Arcane Power" revision-date="8/27/2010 11:42:51 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Your magic recalls Kaestelaria's enslavement by the dead god Amaan, imposing similar shackles upon your foe. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier damage, and the target is immobilized and gains vulnerable 10 to all damage (save ends both). </specific>
    <specific name="Miss"> Half damage, and the target is immobilized (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Amaan. </specific>
    <specific name=" Amaan Pact Boon"> You can push or pull a creature cursed by you and within 10 squares of you a number of squares equal to your Intelligence modifier. </specific>
    <specific name=" Eyes of the Vestige Augment"> You push or pull your eyes of the vestige target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Burned Emperors" type="Power" internal-id="ID_FMP_POWER_6867" source="Arcane Power" revision-date="8/27/2010 11:42:51 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_19,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> The Burned Emperors ruled a region torn by strife. Once defeated, they became a shadowy entity, which you now call upon. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement, Teleportation </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage. You gain a bonus to the damage roll equal to your Intelligence modifier for each ally adjacent to the target. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Burned Emperors. </specific>
    <specific name=" Burned Emperor Pact Boon"> You can teleport an ally within 5 squares of you 3 squares. </specific>
    <specific name=" Eyes of the Vestige Augment"> Each ally adjacent to your eyes of the vestige target can shift 1 square as a free action. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Maddening Whispers" type="Power" internal-id="ID_FMP_POWER_6868" source="Arcane Power" revision-date="8/27/2010 11:42:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> Your foe clasps its hands over its ears, shrieking in panic as it is overcome by terror. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier psychic damage, and the target is immobilized and grants combat advantage until the end of its next turn. At the start of the target's next turn, you slide the target 2 squares. </specific>
    <specific name=" Star Pact"> At the start of the target's next turn, you slide the target a number of squares equal to your Charisma modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Swarm of Fangs" type="Power" internal-id="ID_FMP_POWER_6869" source="Arcane Power" revision-date="8/27/2010 11:42:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,23 </Category>
    <Flavor> High-pitched, shrieking laughter echoes around your foe as a horde of tiny, needle-toothed, winged fey descends upon it. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 4d6 + Charisma or Constitution modifier damage, and the target is knocked prone. </specific>
    <specific name=" Fey Pact"> All enemies within 2 squares of the target take 10 + your Intelligence modifier damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Land's Soul" type="Power" internal-id="ID_FMP_POWER_6870" source="Arcane Power" revision-date="8/27/2010 11:42:52 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> Your call causes the earth to rise up and crush your foe while bestowing life on you. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 5d8 + Charisma or Constitution modifier damage, and the target is slowed (save ends). While the target is slowed by this power, you gain regeneration 10. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Land's Soul. </specific>
    <specific name=" Land's Soul Pact Boon"> Each enemy cursed by you and within 5 squares of you takes 5 damage, and you regain 5 hit points for each enemy you damage in this way. </specific>
    <specific name=" Eyes of the Vestige Augment"> Until the end of your next turn, your eyes of the vestige target gains vulnerable 5 + your Intelligence modifier to acid, fire, lightning, or thunder (your choice). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Queen of Namhar" type="Power" internal-id="ID_FMP_POWER_6871" source="Arcane Power" revision-date="8/27/2010 11:42:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> You call upon the Queen of Namhar, who died of thirst in the Namharid Desert, to send your foe a vivid image of death by thirst. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier psychic damage, and ongoing 10 psychic damage (save ends). </specific>
    <specific name=" Aftereffect"> The target is weakened (save ends). </specific>
    <specific name="Miss"> Half damage, and ongoing 5 psychic damage (save ends). The target is weakened until the end of your next turn. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Queen of Namhar. </specific>
    <specific name=" Queen of Namhar"> The nearest creature cursed by you is dazed (save ends). </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target is weakened until the end of its next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Master of the Hidden Flame" type="Power" internal-id="ID_FMP_POWER_6872" source="Arcane Power" revision-date="8/27/2010 11:42:53 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> You call on the vestige of the spellcaster called the Master of the Hidden Flame. Through him, you burn foes by force of will. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Master of the Hidden Flame. </specific>
    <specific name=" Master of the Hidden Flame Pact Boon"> Each enemy cursed by you and within 5 squares of you takes ongoing 5 fire damage (save ends). </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target takes ongoing 5 fire damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Zuriel" type="Power" internal-id="ID_FMP_POWER_6873" source="Arcane Power" revision-date="8/27/2010 11:42:54 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> As you attack, you scream a war cry to Zuriel, a forgotten deity dedicated to wars of justice. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 5d10 + Charisma or Constitution modifier damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Zuriel. </specific>
    <specific name=" Zuriel Pact Boon"> You gain a bonus to your next damage roll before the end of your next turn equal to your Intelligence modifier. </specific>
    <specific name=" Eyes of the Vestige Augment"> You knock your eyes of the vestige target prone, and the attack deals extra damage equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Karmath" type="Power" internal-id="ID_FMP_POWER_6883" source="Arcane Power" revision-date="8/27/2010 11:42:54 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_PARAGON_PATH_323,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,20 </Category>
    <Prereqs> God Fragment </Prereqs>
    <Flavor> You overwhelm an enemy's mind with a fragment of Karmath the Unmourned God, giving you control over the creature's body. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> God Fragment Attack 20 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> The target is dominated (save ends). </specific>
    <specific name=" Aftereffect"> The target takes 2d8 + your Constitution modifier necrotic damage. </specific>
    <specific name="Miss"> The target is dazed (save ends). </specific>
    <specific name="Effect"> You gain access to the vestige of Karmath the Unmourned God. </specific>
    <specific name=" Karmath pact Boon"> One creature cursed by you that you can see takes a -2 penalty to all defenses (save ends). </specific>
    <specific name=" Eyes of the Vestige Augment"> Until the end of your next turn, each enemy that starts its turn within 2 squares of your eyes of the vestige target takes 1d6 necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_PARAGON_PATH_323 </specific>
    <specific name="Level"> 20 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Sea Tyrant" type="Power" internal-id="ID_FMP_POWER_6895" source="Arcane Power" revision-date="8/27/2010 11:42:54 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_PARAGON_PATH_327,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,20 </Category>
    <Prereqs> Sea Tyrant Oracle </Prereqs>
    <Flavor> Your magic evokes the wrath of the Sea Tyrant, sweeping your foes away. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Sea Tyrant Oracle Attack 20 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 5 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier damage, and you push the target a number of squares equal to your Constitution modifier and knock it prone. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> You gain access to the vestige of the Sea Tyrant. </specific>
    <specific name=" Sea Tyrant Pact Boon"> You slide one creature cursed by you that you can see a number of squares equal to your Constitution modifier. </specific>
    <specific name=" Eyes of the Vestige Augment"> You also slide your eyes of the vestige target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_PARAGON_PATH_327 </specific>
    <specific name="Level"> 20 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Well of Death" type="Power" internal-id="ID_FMP_POWER_6954" source="Dragon Magazine 372" revision-date="8/27/2010 11:43:07 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You show your foes their doom, channeling dark power from your allies' very souls. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> An ally within 5 squares of you can lose a healing surge to allow you to deal an additional 2d8 necrotic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Consuming Ray" type="Power" internal-id="ID_FMP_POWER_6955" source="Dragon Magazine 372" revision-date="8/27/2010 11:43:08 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> You barter with your pact holder for temporary power, consuming your own life force for a powerful attack </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier necrotic damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> You can choose to lose a healing surge. If you do so, the target takes ongoing 5 necrotic damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hellfire Soul" type="Power" internal-id="ID_FMP_POWER_6957" source="Dragon Magazine 372" revision-date="8/27/2010 11:43:08 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,15 </Category>
    <Flavor> Drawing upon your infernal ties, you set a foe's soul afire. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier necrotic and fire damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Effect"> If this attack would reduce the target to 0 hit points or fewer, you instead reduce the target to 1 hit point and the target is dominated by you until the end of the encounter. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Instruction in Darkness Attack" type="Power" internal-id="ID_FMP_POWER_7338" source="Arcane Power" revision-date="8/27/2010 11:45:12 AM">
    <Category> ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_NO_ACTION </Category>
    <Prereqs> Unselectable </Prereqs>
    <Flavor> You lower a black veil over your foe and show the creature what darkness truly means. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"/>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> No Action </specific>
    <specific name="Attack Type"> Area burst 2 centered of primary target </specific>
    <specific name="Requirement"> The Instruction in Darkness power must be active to use this power. </specific>
    <specific name="Target"> Each enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> The secondary target is blinded (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="_ParentPower"> ID_FMP_POWER_5941 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
  </RulesElement>
  <RulesElement name="Forbiddance of the Ninth Attack" type="Power" internal-id="ID_FMP_POWER_7339" source="Arcane Power" revision-date="8/27/2010 11:45:12 AM">
    <Category> ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_26,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_MINOR_ACTION </Category>
    <Prereqs> Unselectable; Unselectable </Prereqs>
    <Flavor> A wall of black flame rises from the floor at your behest. It protects you while unleashing gouts of fire on foes. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"/>
    <specific name="Keywords"> Arcane, Conjuration, Fire, Implement </specific>
    <specific name="Action Type"> Minor Action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Requirement"> The Forbiddance of the Ninth power must be active to use this power. </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="_ParentPower"> ID_FMP_POWER_5953 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
  </RulesElement>
  <RulesElement name="Star Shackles" type="Power" internal-id="ID_FMP_POWER_7428" source="Dragon Magazine 374" revision-date="8/27/2010 11:45:39 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> Invisible force lifts your foes from the ground and squeezes the life from them. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 2 </specific>
    <specific name="Target"> Each enemy in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier damage, and the target is grabbed. If the target attempts to escape, use your Fortitude or Reflex. </specific>
    <specific name="Sustain Standard"> Those this power still has grabbed take 1d6 + Charisma or Constitution modifier damage when you sustain this power. After you sustain this power, you can use a minor action to use this power's attack on one target the power doesn't have grabbed within 2 squares of a target the power does have grabbed. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Lash of the Long Night" type="Power" internal-id="ID_FMP_POWER_7437" source="Dragon Magazine 374" revision-date="8/27/2010 11:45:41 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You lash out with a frigid wind to hold your foe at bay. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier cold damage, and the target is slowed (save ends). </specific>
    <specific name="Fey Pact"> The target is pushed a number of squares equal to 1 + your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Ooze Incarnate" type="Power" internal-id="ID_FMP_POWER_7506" source="Dragon Magazine 375" revision-date="8/27/2010 11:46:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_5,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_15,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> Your body and items turn to caustic jelly as you slide through a throng of foes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Acid, Arcane, Implement, Polymorph </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Personal  </specific>
    <specific name="Effect"> You shift your speed, including through squares occupied by enemies. Until the end of your next turn, you can squeeze without penalties to your attack rolls or speed. </specific>
    <specific name="Targets"> Creatures whose spaces you shift through </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d8 + Charisma or Constitution modifier acid damage, and you push the target 1 square. </specific>
    <specific name="Miss"> You push the target 1 square. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dread Briars" type="Power" internal-id="ID_FMP_POWER_7507" source="Dragon Magazine 375" revision-date="8/27/2010 11:46:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Oily black vines bristling with thorns erupt around your foe and swiftly shroud it in life-draining tangles. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier necrotic damage, and ongoing 10 necrotic damage and the target is immobilized (save ends both). </specific>
    <specific name="Miss"> Half damage, and the target is slowed until the end of your next turn. </specific>
    <specific name=" Fey Pact"> This attack ignores necrotic resistance. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Solis Secondary Attack" type="Power" internal-id="ID_FMP_POWER_7543" source="Arcane Power" revision-date="8/27/2010 11:46:14 AM">
    <Category> ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_20,ID_INTERNAL_CATEGORY_NO_ACTION </Category>
    <Prereqs> Unselectable </Prereqs>
    <Flavor> A falling star soars downward, burning bright as it strikes your foe in a deafening explosion. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"/>
    <specific name="Keywords"> Arcane, Fire, Implement, Thunder </specific>
    <specific name="Action Type"> No Action </specific>
    <specific name="Attack Type"> Area burst 1 </specific>
    <specific name="Requirement"> Primary target of the Vestige of Solis power has been hit. </specific>
    <specific name="Target"> Each creature in burst centered on the primary target of the Vestige of Solis attack. </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> The target is dazed and deafened (save ends both). </specific>
    <specific name="_Associated Feats"/>
    <specific name="_ParentPower"> ID_FMP_POWER_6863 </specific>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
  </RulesElement>
  <RulesElement name="The Lash's Bite" type="Power" internal-id="ID_FMP_POWER_10378" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> By focusing your will, you rip vital energy from your enemy and cause it to ache deeply at the resulting loss. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier psychic damage, and the target loses all immunities and resistances (save ends). </specific>
    <specific name=" Infernal Pact"> The target takes a -2 penalty to the first saving throw against this effect. </specific>
    <specific name="Miss"> By choosing to take psychic damage equal to 5 + onehalf your level, you do not expend this power and you gain a +4 power bonus to the attack roll with this power against the same target before the end of your next turn. You cannot reduce the damage you take in any way. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vile Brand" type="Power" internal-id="ID_FMP_POWER_10379" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:04 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> With only a word, you cause a distant enemy's hide to blacken and form a brand that decreases your foe's ability to strike against you. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier psychic damage, and the target and any enemy adjacent to the target takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> Any enemy within 2 squares of you also takes a -2 penalty to attack rolls until the end of your next turn. </specific>
    <specific name="Miss"> By choosing to take psychic damage equal to 5 + one-half your level, you do not expend this power and you gain a +4 power bonus to the attack roll with this power against the same target before the end of your next turn. You cannot reduce the damage you take in any way. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Blistering Torrent" type="Power" internal-id="ID_FMP_POWER_10381" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:05 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_12,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> As you utter blistering words, your foes feel a dull pain that crescendos into a sharp pain and leaves them unable to hear for a time. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement, Necrotic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier necrotic damage, and the target is deafened until the end of the encounter. </specific>
    <specific name=" Infernal Pact"> The target is also slowed (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hellsworn Blessing" type="Power" internal-id="ID_FMP_POWER_10382" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:05 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_15,ID_INTERNAL_CATEGORY_STANDARD_ACTION,5 </Category>
    <Flavor> The words you whisper in an ally's ear transform your companion into a more useful servant. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Polymorph </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Melee touch </specific>
    <specific name="Target"> One willing ally </specific>
    <specific name="Effect"> The target assumes the form of a hellsworn until the end of the encounter or until you dismiss the effect as a minor action. While in this form, the target gains darkvision, gains a +2 power bonus to attack rolls, and deals 2d8 extra fire damage with melee attacks. </specific>
    <specific name=" Infernal Pact"> The target also gains resist fire equal to 5 + one-half your level. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Infectious Curse" type="Power" internal-id="ID_FMP_POWER_10384" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:06 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> A hideous glyph burns into your enemy's brow and a vile darkness spreads the curse your enemy now carries to its allies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One enemy </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d12 + Charisma or Constitution modifier damage. Until the end of the encounter, any enemy that starts its turn adjacent to the target gains your Warlock's Curse. </specific>
    <specific name=" Infernal Pact"> You can also slide the target a number of squares equal to your Intelligence modifier. </specific>
    <specific name="Miss"> By choosing to take psychic damage equal to 5 + one-half your level, you do not expend this power and you gain a +4 power bonus to the attack roll with this power against the same target before the end of your next turn. You cannot reduce the damage you take in any way. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Blasphemous Utterance" type="Power" internal-id="ID_FMP_POWER_10386" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:06 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,15 </Category>
    <Flavor> The terrible words you speak toll within the minds of those you wish to harm and cause them to lose some battle proficiency. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close burst 3 </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name="Effect"> The target takes a -2 penalty to attack rolls and defenses (save ends). </specific>
    <specific name=" Infernal Pact"> The target also takes vulnerable 5 psychic damage (save ends). </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Evil Expulsion" type="Power" internal-id="ID_FMP_POWER_10387" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:07 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,15 </Category>
    <Flavor> You pronounce your enemy's doom and filthy black tendrils erupt to curse another in your enemy's presence. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier psychic damage, and the target falls prone. You can place your Warlock's Curse on any enemy adjacent to the target. </specific>
    <specific name=" Infernal Pact"> You can instead place your Warlock's Curse on any enemy within 3 squares of the target. </specific>
    <specific name="Miss"> By choosing to take psychic damage equal to 5 + one-halfyour level, you do not expend this  power and you gain a +4 power bonus to the attack roll with this power against the same target before the end of your next turn. You cannot reduce the damage you take in any way. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hellfire Eruption" type="Power" internal-id="ID_FMP_POWER_10389" source="Dragon Magazine 382" revision-date="8/27/2010 11:54:08 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> Your foe erupts in hellish black flames that boil and writhe, incinerating anyone that comes too close. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier fire damage, and ongoing 10 fire damage (save ends). While the target has this ongoing fire damage, any creature that starts its turn in a square adjacent to the target takes ongoing 5 fire damage (save ends). </specific>
    <specific name=" Infernal Pact"> The target also takes a -2 penalty to attack rolls while it has ongoing damage from this power. </specific>
    <specific name="Miss"> By choosing to take psychic damage equal to 5 + one-half your level, you do not expend this power and you gain a +4 power bonus to the attack roll with this power against the same target before the end of your next turn. You cannot reduce the damage you take in any way. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Thaxter" type="Power" internal-id="ID_FMP_POWER_11303" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> Thaxter, the great goblin hero, instills within you and your allies the cunning of a legendary goblin strike force. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Effect"> You can shift a number of squares equal to your Intelligence modifier before or after this attack. </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 3d6 + Charisma or Constitution modifier damage. </specific>
    <specific name="Miss"> Half damage. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Thaxter. </specific>
    <specific name=" Thaxter Pact Boon"> One ally within 5 squares of you gains a +2 power bonus to his or her next attack roll before the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> Until the end of your next turn, whenever your eyes of the vestige target misses you or an ally with an attack, the character it misses can shift 1 square as a free action. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Baatar" type="Power" internal-id="ID_FMP_POWER_11304" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,5 </Category>
    <Flavor> You call upon Baatar the Tiderider, a powerful water archon, to drown your foe in elemental water. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 5 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier damage, and the target takes ongoing 5 damage (save ends). </specific>
    <specific name=" First Failed Saving Throw"> The target falls unconscious (save ends). </specific>
    <specific name="Miss"> Half damage and target is slowed (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Baatar. </specific>
    <specific name=" Baatar Pact Boon"> One creature affected by your Warlock's Curse cannot charge or shift until the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> Until the end of your next turn, you can slide your eyes of the vestige target 1 square as a free action whenever an ally hits it. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 5 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Onyx Queen" type="Power" internal-id="ID_FMP_POWER_11305" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:13 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_14,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,9 </Category>
    <Flavor> The Onyx Queen, a legendary black-scaled medusa who turned an army to stone before her defeat, grants you a measure of her power so that you can petrify your foes. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 9 </specific>
    <specific name="Keywords"> Arcane, Poison </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Close blast 3 </specific>
    <specific name="Target"> Each creature in blast </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d8 + Charisma or Constitution modifier poison damage, and you petrify the target (save ends). </specific>
    <specific name=" Aftereffect"> The target is immobilized (save ends). </specific>
    <specific name="Miss"> Half damage and you slow the target (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Onyx Queen. </specific>
    <specific name=" Onyx Queen Pact Boon"> One creature within 5 squares of you takes a -2 penalty to Fortitude until the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige power deals 1d10 extra poison damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 9 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Unknown Arcanist" type="Power" internal-id="ID_FMP_POWER_11306" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:14 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,15 </Category>
    <Flavor> You release upon another the might of an unknown wizard who unleashed a spell that removed him, his name, and his enemies from the flow of time. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 15 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d6 + Charisma or Constitution modifier damage, and the target vanishes (save ends). While vanished, the target takes 5 damage at the start of its turn, occupies no space, can take no actions, has neither line of sight nor line of effect to anything, and nothing has line of sight or line of effect to it. When the target saves, it reappears in its original space or the nearest unoccupied space. </specific>
    <specific name="Miss"> Half damage and you slow the target (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Unknown Arcanist. </specific>
    <specific name=" Unknown Arcanist Pact Boon"> You teleport one creature affected by your Warlock's Curse 3 squares as a free action. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target is slowed until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 15 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Kronata" type="Power" internal-id="ID_FMP_POWER_11307" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:14 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,19 </Category>
    <Flavor> With the fury of an ancient volcano god, you bring a rain of fire down on your enemy. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 19 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Area burst 1 within 10 </specific>
    <specific name="Target"> Each creature in burst </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier fire damage, and the target takes ongoing 10 fire damage (save ends). </specific>
    <specific name="Miss"> Half damage and ongoing 5 fire damage (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Kronata. </specific>
    <specific name=" Kronata Pact Boon"> As a free action, you deal fire damage equal to your Constitution modifier to one or two enemies affected by your Warlock's Curse, and you push each enemy 1 square. </specific>
    <specific name=" Eyes of the Vestige Augment"> If your eyes of the vestige target moves closer to you before the end of your next turn, it takes 1d10 fire damage and falls prone at the end of its movement. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 19 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of Vykolad" type="Power" internal-id="ID_FMP_POWER_11308" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:15 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,25 </Category>
    <Flavor> One of the first vampires, Lord Vykolad faded away after countless lifetimes. You invoke his power to pull the life force from your enemies. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 25 </specific>
    <specific name="Keywords"> Arcane, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 4d8 + Charisma or Constitution modifier damage, and the target is weakened (save ends). You regain hit points as if you had spent a healing surge. </specific>
    <specific name="Miss"> Half damage and you regain hit points equal to one-half your level + your Intelligence modifier. </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of Vykolad. </specific>
    <specific name=" Vykolad Pact Boon"> You become insubstantial until the end of your next turn. </specific>
    <specific name=" Eyes of the Vestige Augment"> Your eyes of the vestige target takes a penalty to damage rolls equal to twice your Intelligence modifier until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 25 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Vestige of the Earthen Maker" type="Power" internal-id="ID_FMP_POWER_11309" source="Dragon Magazine 383" revision-date="8/27/2010 11:59:15 AM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_DAILY,ID_INTERNAL_CATEGORY_DAILY_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,29 </Category>
    <Flavor> You invoke the forgotten maker of the terrifying tarrasque, borrowing some of the rage and strength that went into that creation. </Flavor>
    <specific name="Power Usage"> Daily </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 29 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Effect"> Damage and ongoing damage from this attack ignore all resistances and immunities. </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier damage, and the target takes ongoing 10 damage (save ends). </specific>
    <specific name="Miss"> Half damage and the target takes ongoing 5 damage (save ends). </specific>
    <specific name="Vestige Pact"> You gain access to the vestige of the Earthen Maker. </specific>
    <specific name=" Earthen Maker Pact Boon"> You gain resist 10 to all damage until the end of your next turn. Each time you benefit from this boon again before the end of your next turn, increase the resistance by 5. </specific>
    <specific name=" Eyes of the Vestige Augment"> You push your eyes of the vestige target a number of squares equal to your Intelligence modifier and knock the target prone, and the target cannot fly until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 29 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Grasp of the Iron Tower" type="Power" internal-id="ID_FMP_POWER_12308" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:57 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> A hand of iron appears around your foe and crushes it with the sickening sound of popping bones and grinding flesh. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier damage, and the primary target cannot willingly move closer to you until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> You gain resist to all damage equal to 2 + your Intelligence modifier until the end of your next turn. </specific>
    <specific name="Miss"> You take damage equal to your level but can make a secondary attack. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name=" Hit"> One-half of 2d10 + Charisma or Constitution modifier damage, and the secondary target cannot move closer to you until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Lure of Minauros" type="Power" internal-id="ID_FMP_POWER_12309" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:57 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,3 </Category>
    <Flavor> You whisper dark promises on the wind, sending them forth to pollute your enemy's mind with overwhelming terror that compels it to lash out in a panic. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 3 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier psychic damage, and the primary target takes a free action to make a melee basic attack against itself or an adjacent creature. </specific>
    <specific name=" Infernal Pact"> Until the end of your next turn, whenever an enemy attacks you, each other enemy adjacent to you takes psychic damage equal to your Charisma modifier. </specific>
    <specific name="Miss"> You take damage equal to your level but can make a secondary attack. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name=" Hit"> One-half of 1d10 + Charisma or Constitution modifier psychic damage, and the secondary target takes a free action to make a melee basic attack against a creature of your choice (including itself ) that is adjacent to it; the secondary target's attack deals half damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 3 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Pain to Pleasure" type="Power" internal-id="ID_FMP_POWER_12310" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:58 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_9,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,7 </Category>
    <Flavor> You unleash the dark magic of Belial, drawing strength and pleasure from your enemy's tormented screams. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Fire, Healing, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Reflex. Make two attack rolls. If either of them hits, resolve them as a single hit, and both of them must miss for the attack to miss. </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier fire damage if one attack roll hits, or 2d10 + Charisma or Constitution modifier fire damage if two hit. If at least one attack roll hits, you regain hit points equal to your Intelligence modifier. </specific>
    <specific name=" Infernal Pact"> You regain additional hit points equal to your Charisma modifier. </specific>
    <specific name="Miss"> You regain additional hit points equal to your Charisma modifier. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Reflex. Make two attack rolls. If either of them hits, resolve them as a single hit, and both of them must miss for the attack to miss. </specific>
    <specific name=" Hit"> One-half of 1d10 + Charisma or Constitution modifier fire damage if one attack roll hits, or 2d10 + Charisma or Constitution modifier fire damage if two hit. If at least one attack roll hits, you regain hit points equal to your Intelligence modifier. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Ice Blades of Levistus" type="Power" internal-id="ID_FMP_POWER_12311" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:58 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_1,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,13 </Category>
    <Flavor> You hurl a storm of ice shards at your foe while invoking the dark challenge of Levistus. The target must fight you, but like Levistus you do not believe in fighting on fair terms. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 13 </specific>
    <specific name="Keywords"> Arcane, Cold, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 2d10 + Charisma or Constitution modifier cold damage. In addition, you mark the target and immobilize it until the end of your next turn. </specific>
    <specific name=" Infernal Pact"> If the target makes an attack that does not include you as a target before the end of your next turn, it takes 2d10 + your Charisma modifier cold damage. </specific>
    <specific name="Miss"> You take damage equal to your level but can make a secondary attack. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name=" Hit"> One-half of 2d10 + Charisma or Constitution modifier cold damage. In addition, you mark the target and slow it until the end of your next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 13 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Dire Portents of Malbolge" type="Power" internal-id="ID_FMP_POWER_12312" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:59 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,17 </Category>
    <Flavor> Your foe shrieks in terror as, in its mind, horrid growths erupt across its body. It hacks away at them, heedless of the horrible injuries it inflicts upon itself. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 17 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 3d10 + Charisma or Constitution modifier damage, and the primary target is dazed until the start of its next turn. </specific>
    <specific name=" Infernal Pact"> You can slide each enemy within 2 squares of the primary target a number of squares equal to your Intelligence modifier to a square more than 2 squares from the primary target. </specific>
    <specific name="Miss"> You take damage equal to your level but can make a secondary attack. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name=" Hit"> One-half of 3d10 + Charisma or Constitution modifier damage, and the secondary target is dazed until the start of its next turn. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 17 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Web of Lies" type="Power" internal-id="ID_FMP_POWER_12313" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:59 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_39,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,23 </Category>
    <Flavor> You weave a skein of lies worthy of Baalzebul around your enemy, turning friend to foe as it lashes out in a blind panic. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 23 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Psychic, Zone </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Primary Target"> One creature </specific>
    <specific name="Primary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier psychic damage, and you create a zone that lasts until the end of your next turn. The zone fills the primary target's space and all squares adjacent to it. The primary target cannot willingly leave the zone, and it can make attacks only against creatures within the zone. </specific>
    <specific name=" Infernal Pact"> If the primary target does not attack during its next turn, it takes psychic damage equal to 15 + your Intelligence modifier. </specific>
    <specific name="Miss"> You take damage equal to your level but can make a secondary attack. </specific>
    <specific name=" Secondary Target"> One creature other than the primary target </specific>
    <specific name=" Secondary Attack"> Charisma or Constitution vs. Will </specific>
    <specific name=" Hit"> One-half of 4d10 + Charisma or Constitution modifier psychic damage, and you create a zone that lasts until the end of your next turn. The zone fills the secondary target's space and all squares adjacent to it. The secondary target cannot leave the zone, and it can make attacks only against creatures within the zone. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 23 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Hellfire Fury" type="Power" internal-id="ID_FMP_POWER_12314" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:59 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,27 </Category>
    <Flavor> You unleash the fires of Mephistopheles. They will not be sated until they have charred your enemy's flesh. Failing that, your ally's flesh will do. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 27 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 20 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 4d10 + Charisma or Constitution modifier fire damage. </specific>
    <specific name=" Infernal Pact"> You gain a power bonus to your next attack roll against the target equal to your Intelligence modifier. </specific>
    <specific name="Miss"> You must repeat this attack against a different creature, gaining a cumulative +5 bonus to the damage roll each time you miss. You cannot target the same creature with this attack twice. You can choose to take damage equal to your level to cancel this miss effect. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 27 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Confounding Laughter" type="Power" internal-id="ID_FMP_POWER_13449" source="Dragon Magazine 390" revision-date="9/14/2010 3:38:58 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_ENCOUNTER,ID_INTERNAL_CATEGORY_ENCOUNTER_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_10,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,7 </Category>
    <Flavor> You create haunting, maddening laughter about an enemy. The noise drives it mad with frustration, causing it to lash at anyone nearby. </Flavor>
    <specific name="Power Usage"> Encounter </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 7 </specific>
    <specific name="Keywords"> Arcane, Illusion, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One enemy </specific>
    <specific name="Effect"> You can slide the target up to 2 squares. </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier psychic damage. The target then makes a melee basic attack as a free action against an enemy you choose. If this attack misses, the target takes 1d6 extra psychic damage. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 7 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
  <RulesElement name="Eyebite" type="Power" internal-id="ID_FMP_POWER_1456" source="Player's Handbook" revision-date="8/27/2010 11:25:07 AM">
    <Category> ID_FMP_CLASS_FEATURE_772,ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_6,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You glare at your enemy, and your eyes briefly gleam with brilliant colors. Your foe reels under your mental assault, and you vanish from his sight. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Charm, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier psychic damage, and you are invisible to the target until the start of your next turn.
Increase damage to 2d6 + Charisma or Constitution modifier at 21st level. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_ParentFeature"> ID_FMP_CLASS_FEATURE_772 </specific>
  </RulesElement>
  <RulesElement name="Dire Radiance" type="Power" internal-id="ID_FMP_POWER_1457" source="Player's Handbook" revision-date="8/27/2010 11:25:08 AM">
    <Category> ID_FMP_CLASS_FEATURE_774,ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_7,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_2,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You cause a shaft of brilliant, cold starlight to lance down from above, bathing your foe in excruciating light. The nearer he moves toward you, the brighter and more deadly the light becomes. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fear, Implement, Radiant </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Fortitude </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier radiant damage. If the target moves nearer to you on its next turn, it takes an extra 1d6 + Charisma or Constitution modifier damage.
Increase damage and extra damage to 2d6 + Charisma or Constitution modifier at 21st level. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_ParentFeature"> ID_FMP_CLASS_FEATURE_774 </specific>
  </RulesElement>
  <RulesElement name="Hellish Rebuke" type="Power" internal-id="ID_FMP_POWER_1458" source="Player's Handbook" revision-date="8/27/2010 11:25:08 AM">
    <Category> ID_FMP_CLASS_FEATURE_773,ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_3,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> You point your finger, and your foe is scoured in hellish flames stoked by your own anger and pain. If you are injured, the flames burst into life one more time before they fade away. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Fire, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier fire damage. If you take damage before the end of your next turn, the target takes an extra 1d6 + Charisma or Constitution modifier fire damage.
Increase damage and extra damage to 2d6 + Charisma or Constitution modifier at 21st level. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_ParentFeature"> ID_FMP_CLASS_FEATURE_773 </specific>
  </RulesElement>
  <RulesElement name="Spiteful Glamor" type="Power" internal-id="ID_FMP_POWER_3403" source="Forgotten Realms Player's Guide,Adventurer's Vault 2" revision-date="8/27/2010 11:30:57 AM">
    <Category> ID_FMP_CLASS_FEATURE_804,ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> The mere sight of you is anathema to your enemy. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d8 + Charisma or Constitution modifier psychic damage, or 1d12 + Charisma or Constitution modifier psychic damage to a target at maximum hit points.
Increase damage to 2d8 + Charisma or Constitution modifier at 21st level, or 2d12 + Charisma or Constitution modifier to a target at maximum hit points. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_ParentFeature"> ID_FMP_CLASS_FEATURE_804 </specific>
  </RulesElement>
  <RulesElement name="Eyes of the Vestige" type="Power" internal-id="ID_FMP_POWER_6855" source="Arcane Power,Adventurer's Vault 2" revision-date="8/27/2010 11:42:47 AM">
    <Category> ID_FMP_CLASS_FEATURE_1406,ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_FMP_CATEGORY_16,ID_FMP_CATEGORY_56,ID_INTERNAL_CATEGORY_STANDARD_ACTION,1 </Category>
    <Flavor> Your enemy's eyes glow with an eldritch light as your vestige takes hold and scours that foe's mind while you curse another nearby foe. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement, Psychic ; Varies </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Will </specific>
    <specific name="Hit"> 1d6 + Charisma or Constitution modifier psychic damage. Choose the target or a creature within 3 squares of the target and within the target's line of sight. You place your Warlock's Curse on that creature; if the creature is already cursed by you, you can deal your Warlock's Curse extra damage to that creature instead of to the target.
Level 21: 2d6 + Charisma or Constitution modifier psychic damage. </specific>
    <specific name=" Augment (King Elidyr)"> One ally who hits the target before the end of your next turn can roll a saving throw. </specific>
    <specific name=" Augment (Zutwa)"> You gain your Prime Shot bonus against the target until the end of your next turn. </specific>
    <specific name=" Augment (other vestige)"> See the "Eyes of the Vestige Augment" entry for the daily power that grants access to the vestige. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
    <specific name="_ParentFeature"> ID_FMP_CLASS_FEATURE_1406 </specific>
  </RulesElement>
  <RulesElement name="Gift to Avernus" type="Power" internal-id="ID_FMP_POWER_12307" source="Dragon Magazine 386" revision-date="8/27/2010 12:02:56 PM">
    <Category> ID_INTERNAL_CATEGORY_ATTACK,ID_INTERNAL_CATEGORY_AT-WILL,ID_INTERNAL_CATEGORY_AT-WILL_USAGE,ID_FMP_CLASS_7,ID_FMP_CATEGORY_31,ID_FMP_CATEGORY_25,ID_INTERNAL_CATEGORY_STANDARD_ACTION,ID_INTERNAL_CATEGORY_MISS,1 </Category>
    <Flavor> You lash forth with a crackling ray of arcane power. As the beam rips into your foe's flesh, you release part of your life force to ensure that this hellish bolt carries a portion of your foe's with it. </Flavor>
    <specific name="Power Usage"> At-Will </specific>
    <specific name="_SkillPower"/>
    <specific name="Display"> Warlock Attack 1 </specific>
    <specific name="Keywords"> Arcane, Implement </specific>
    <specific name="Action Type"> Standard action </specific>
    <specific name="Attack Type"> Ranged 10 </specific>
    <specific name="Target"> One creature </specific>
    <specific name="Attack"> Charisma or Constitution vs. Reflex </specific>
    <specific name="Hit"> 1d10 + Charisma or Constitution modifier damage.
Level 21: 2d10 + Charisma or Constitution modifier. </specific>
    <specific name="Miss"> You can choose to take damage equal to your level to reroll the attack roll. You can choose this only once each time you use this attack. </specific>
    <specific name="_Associated Feats"/>
    <specific name="Class"> ID_FMP_CLASS_7 </specific>
    <specific name="Level"> 1 </specific>
    <specific name="Power Type"> Attack </specific>
  </RulesElement>
</D20Rules>
