<?xml version='1.0' encoding='UTF-8'?>
<?xml-stylesheet type="text/xsl" href="/D20Rules.xslt"?>
<D20Rules>
  <UpdateInfo>
    <Version>2</Version>
    <Filename>50-shield-test.part</Filename>
    <PartAddress>https://cbloader.org/Homebrew/50-shield-test.part</PartAddress>
    <VersionAddress>https://cbloader.org/Homebrew/50-shield-test.txt</VersionAddress>
    <V2Address>https://cbloader.org/versions2.txt</V2Address>
    <Description>Fixes the Rhythm Blade magical weapon to accurately add a shield bonus to prevent improper stacking.</Description>
  </UpdateInfo>
   <RulesElement name="Rhythm Blade +1" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6985" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 3 </specific>
    <specific name="Gold"> 680 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +1 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>
   <RulesElement name="Rhythm Blade +2" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6986" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 8 </specific>
    <specific name="Gold"> 3400 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +2 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>
   <RulesElement name="Rhythm Blade +3" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6987" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 13 </specific>
    <specific name="Gold"> 17000 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +3 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>
   <RulesElement name="Rhythm Blade +4" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6988" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 18 </specific>
    <specific name="Gold"> 85000 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +4 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>
   <RulesElement name="Rhythm Blade +5" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6989" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 23 </specific>
    <specific name="Gold"> 425000 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +5 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>
   <RulesElement name="Rhythm Blade +6" type="Magic Item" internal-id="ID_FMP_MAGIC_ITEM_6990" source="Adventurer's Vault 2">
    <Flavor> Fighting with this off-hand weapon improves your defense. </Flavor>
    <specific name="Level"> 28 </specific>
    <specific name="Gold"> 2125000 </specific>
    <specific name="Magic Item Type"> Weapon </specific>
    <specific name="Tier"/>
    <specific name="_Item_Set_ID"> ID_FMP_ITEM_SET_3 </specific>
    <specific name="Armor"/>
    <specific name="Weapon"> Light Blade </specific>
    <specific name="Item Slot"/>
    <specific name="Requirement"/>
    <specific name="Critical"> +1d6 damage per plus </specific>
    <specific name="Special"/>
    <specific name="Power"/>
    <specific name="_Rarity"/>
    <specific name="Enhancement"> +6 attack rolls and damage rolls </specific>
    <specific name="Granted Powers"/>
    <specific name="Rarity"> Uncommon </specific>
    <specific name="Property"> While you wield this weapon in your off hand, your shield bonus to AC and Reflex increases by 1. </specific>
    <specific name="_SupportsID"> ID_FMP_ITEM_SET_3 </specific>
    <rules>
      <statadd name="Shield Bonus" value="+1" type="item"/>
      <statadd name="ID_FMP_ITEM_SET_3 Set Count" value="+1" type="Rhythm Blade"/>
    </rules>
  </RulesElement>

</D20Rules>
